[Warcraft RPG] Magic & Mayhem Released!

FDP Mike

First Post
Magic & Mayhem, the latest entry in the Warcraft RPG line, is now available in stores.

The book explores in depth the two defining elements of the Warcraft setting: magic and technology. It's a "crunch" book through and through, so its usefulness extends beyond just Warcraft to pretty much any fantasy d20 campaign.

Here's a summary of the contents from the book's Introduction:

  • Chapter One: Flame and Faith delves into the role of magic in Warcraft, both arcane and divine. It discusses variant rules for arcane corruption as well as tests and ordeals for divine spellcasters, and it introduces rune magic to the Warcraft RPG.
  • Chapter Two: Prepare Yourselves! details several new feats related to magic and technology, a new core class called the runemaster and eight new prestige classes.
  • Chapter Three: Fountains of Mana offers a plethora of new spells for spellcasters of all types, including the new rune families and runes used by the runemaster.
  • Chapter Four: Destiny and Reward describes new magic items of all kinds, from weapons such as the warden’s moon sword to wondrous items such as Alleria’s flute of accuracy.
  • Chapter Five: Temple of Boom is a tinker’s dream, expanding upon the rules for creating technological devices and presenting the most thorough collection of technological devices this side of Ratchet.
  • Appendix One: Constructs focuses upon the creatures of Warcraft that exemplify the coming together of magic and technology, such as the junk golem and the stone watcher.

For an initial review of and more detailed look at M&M's contents, go here.

The three previews of material from M&M have been archived here, near the end of the thread, under "Magic & Mayhem excerpts."

If you'd like to read more about M&M (and the Warcarft line as a whole), check out the transcript from the ENWorld Warcraft chat held back on March 31st.

You can, of course, purchase M&M from the White Wolf on-line store or as a PDF from DriveThruRPG.

Don't miss out on one of the crunchiest d20 books of 2004! Magic & Mayhem has something for everyone and for every fantasy campaign, all designed by some of today's most talented d20/RPG writers, including Rob Baxter, Scott Bennie, Bob Fitch, Bruce Graw, Luke Johnson, and Seth Johnson.

Thanks!


Take care,
Mike
 

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