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Warcraft RPG "the haunting of barrenrim" [OOC - second wind]
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<blockquote data-quote="sophist" data-source="post: 1234292" data-attributes="member: 15148"><p>So much for lightly saying ok. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>It has given me only a light headache. At first look at the class thought: oh dear, this is gonna be hard to convert to 10-level prestige class. But soon enough I began to compute patterns.</p><p></p><p>So here are your choices: you can take Totem Warrior as written, but I think this way all the cool stuff will be pushed to late, late levels. However, if you want to do this, it's fine by me.</p><p>The requirements then will be only:</p><p>SKILLS: Knowledge(Religion) 3 Ranks, Knowledge(nature) 5 ranks</p><p>FEATS: Friend of the Totem</p><p>NOTES: We will use 3.5 Skills, so sneak will be Hide/Move silent again, but your wolf totem will grant them as class skills. Intuit Direction is folded into Survival (as in 3.5).</p><p></p><p>Secondly, I give you <span style="font-size: 12px">the Totem Warrior as 10 level prestige class:</span></p><p>"After the resurgence of shamanism as the main religion of the horde, not only healers began to talk to the spirits. Some warriors of the horde felt the connection, especially those who took the old ways seriously and took Thrall as a role model. Soon the teachings to become a totem warrior began to spread again."</p><p>Hit Die: see below</p><p></p><p><span style="font-size: 12px">Prerquisites:</span></p><p>Base Attack Bonus: +4</p><p>SKILLS: Knowledge(Religion) 3 Ranks, Knowledge(nature) 8 ranks + Totem Skill 8 Ranks</p><p>[the totem skill is one of the skills that your totem grants as class skill. thsis skill cannot be one of the previously noted knowledge skills]</p><p>FEATS: Friend of the Totem,Animal Affinity</p><p></p><p><span style="font-size: 12px">Class Skills</span></p><p>as noted in AU + totem-related skills (as per D&D 3.5, see NOTES above)</p><p></p><p><span style="font-size: 12px">Class Table Formulas</span></p><p><span style="font-size: 9px"><em>I wanted to give you a table, but formatting proved such a pain that I did not use it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> </em></span></p><p><strong>Base Attack:</strong> As Fighter</p><p><strong>Saves:</strong> As Fighter</p><p><strong>Specials:</strong></p><p>Level 1: Totem Power 1, Totem Animal Companion, Variable Hit Die</p><p>Level 2: Totem Power 4</p><p>Level 3: Totem Animal Bond</p><p>Level 4: Totem Power 8</p><p>Level 5: Bonus Feat</p><p>Level 6: Totem Power 12</p><p>Level 7: Totem Spirit Companion</p><p>Level 8: Totem Power 16</p><p>Level 9: Totem Animal Speech</p><p>Level 10: Totem Power 20</p><p></p><p><span style="font-size: 12px">Class Features</span></p><p><strong>Weapon and Armour Proficiency:</strong> See Totem Warrior in AU</p><p><strong>Totem Power:</strong> These are the Totem Powers as in AU,</p><p>the number details at which original Level of AU you would have got the power.</p><p><strong>Vaibale Hit Die:</strong> see p. 50 AU. The HD size is a balancing factor and as such as class feature.</p><p><strong>Totem Animal Companion:</strong> The HD of the companion are its animal HD plus any totem warrior Level.</p><p><strong> Totem Aniamal Bond:</strong>as written on p.56</p><p><strong> Totem Aniamal Spirit Companion:</strong>as written on p.57</p><p><strong> Totem Aniamal Speech:</strong>as written on p.57</p></blockquote><p></p>
[QUOTE="sophist, post: 1234292, member: 15148"] So much for lightly saying ok. :) It has given me only a light headache. At first look at the class thought: oh dear, this is gonna be hard to convert to 10-level prestige class. But soon enough I began to compute patterns. So here are your choices: you can take Totem Warrior as written, but I think this way all the cool stuff will be pushed to late, late levels. However, if you want to do this, it's fine by me. The requirements then will be only: SKILLS: Knowledge(Religion) 3 Ranks, Knowledge(nature) 5 ranks FEATS: Friend of the Totem NOTES: We will use 3.5 Skills, so sneak will be Hide/Move silent again, but your wolf totem will grant them as class skills. Intuit Direction is folded into Survival (as in 3.5). Secondly, I give you [SIZE=3]the Totem Warrior as 10 level prestige class:[/SIZE] "After the resurgence of shamanism as the main religion of the horde, not only healers began to talk to the spirits. Some warriors of the horde felt the connection, especially those who took the old ways seriously and took Thrall as a role model. Soon the teachings to become a totem warrior began to spread again." Hit Die: see below [SIZE=3]Prerquisites:[/SIZE] Base Attack Bonus: +4 SKILLS: Knowledge(Religion) 3 Ranks, Knowledge(nature) 8 ranks + Totem Skill 8 Ranks [the totem skill is one of the skills that your totem grants as class skill. thsis skill cannot be one of the previously noted knowledge skills] FEATS: Friend of the Totem,Animal Affinity [SIZE=3]Class Skills[/SIZE] as noted in AU + totem-related skills (as per D&D 3.5, see NOTES above) [SIZE=3]Class Table Formulas[/SIZE] [SIZE=1][I]I wanted to give you a table, but formatting proved such a pain that I did not use it :( [/I][/SIZE] [B]Base Attack:[/B] As Fighter [B]Saves:[/B] As Fighter [B]Specials:[/B] Level 1: Totem Power 1, Totem Animal Companion, Variable Hit Die Level 2: Totem Power 4 Level 3: Totem Animal Bond Level 4: Totem Power 8 Level 5: Bonus Feat Level 6: Totem Power 12 Level 7: Totem Spirit Companion Level 8: Totem Power 16 Level 9: Totem Animal Speech Level 10: Totem Power 20 [SIZE=3]Class Features[/SIZE] [B]Weapon and Armour Proficiency:[/B] See Totem Warrior in AU [B]Totem Power:[/B] These are the Totem Powers as in AU, the number details at which original Level of AU you would have got the power. [B]Vaibale Hit Die:[/B] see p. 50 AU. The HD size is a balancing factor and as such as class feature. [B]Totem Animal Companion:[/B] The HD of the companion are its animal HD plus any totem warrior Level. [B] Totem Aniamal Bond:[/B]as written on p.56 [B] Totem Aniamal Spirit Companion:[/B]as written on p.57 [B] Totem Aniamal Speech:[/B]as written on p.57 [/QUOTE]
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Warcraft RPG "the haunting of barrenrim" [OOC - second wind]
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