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Warding Steel : A must have power? a patch
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<blockquote data-quote="Garthanos" data-source="post: 4957423" data-attributes="member: 82504"><p>Just read the Fighter Essentials Great Weapon (I know a little late) </p><p></p><p>I have training in Kendo (as well as karate and some less related things) and one of the things they emphasize is that your weapon is your defense... you keep it between you and the enemy and its reach and its threat provides a real defense.. and ofcourse the better you are at doing that the better your defense. In fact this is the normal useage.</p><p></p><p>Warding steel did sound over powered then I thought .... this would actually be realistic if this extra defense based on the weapon is really only useful against one opponent at a time... perhaps that would be an Avenger version of the power.</p><p></p><p>I have often thought that D&D really misrepresents how two handed weapons are used... treating them like in some silly and uninformed Conan movie where the warrior makes uber huge swings leaving themselves open and saying gut me please.... (a maneuver only rarely done and only as a cross between an intimidation attack and a please attack this spot cause I have a plan if you do)</p><p></p><p>From my experience (sca related) the primary context for shield users having true defensive advantage was ... </p><p>1) against multiple opponents ... </p><p>2) If they allow there shield to impair both there own attacks and defenses. </p><p>3) they could do better full defenses.</p></blockquote><p></p>
[QUOTE="Garthanos, post: 4957423, member: 82504"] Just read the Fighter Essentials Great Weapon (I know a little late) I have training in Kendo (as well as karate and some less related things) and one of the things they emphasize is that your weapon is your defense... you keep it between you and the enemy and its reach and its threat provides a real defense.. and ofcourse the better you are at doing that the better your defense. In fact this is the normal useage. Warding steel did sound over powered then I thought .... this would actually be realistic if this extra defense based on the weapon is really only useful against one opponent at a time... perhaps that would be an Avenger version of the power. I have often thought that D&D really misrepresents how two handed weapons are used... treating them like in some silly and uninformed Conan movie where the warrior makes uber huge swings leaving themselves open and saying gut me please.... (a maneuver only rarely done and only as a cross between an intimidation attack and a please attack this spot cause I have a plan if you do) From my experience (sca related) the primary context for shield users having true defensive advantage was ... 1) against multiple opponents ... 2) If they allow there shield to impair both there own attacks and defenses. 3) they could do better full defenses. [/QUOTE]
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Warding Steel : A must have power? a patch
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