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*Pathfinder & Starfinder
Warfare for Beginners (a battle system for the Pathfinder RPG)
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<blockquote data-quote="Morrus" data-source="post: 5739167" data-attributes="member: 1"><p>Thanks! Here's a <em>great</em> place to post comments on the article, so I'll repost it here. I'm so glad you liked it! I've used it to great effect more than once, and it seems simple and obvious when you think about it, but it works really well!</p><p></p><p>I went from the following thought: if the PCs <em>aren't </em>the deciding force in the battle, then why are they there? If it'll be won without them, they could be off doing something else and it's just part of the campaign's back story; the DM can narrate it to them. The fact that they're there, and it's part of your campaign, <em>defines</em> the fact that they are the deciding factor. That's the point of the game, after all. Otherwise we could not bother exploring the dungeon, or playing through the adventure, because it'll all work out OK if we don't - and so on. The premise is: the PCs are the ones who will save the day, just like every RPG adventure.</p><p></p><p>It's also nice to see RPGNow reviewers actually reviewing stuff. It's a rare thing, in my experience. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Morrus, post: 5739167, member: 1"] Thanks! Here's a [I]great[/I] place to post comments on the article, so I'll repost it here. I'm so glad you liked it! I've used it to great effect more than once, and it seems simple and obvious when you think about it, but it works really well! I went from the following thought: if the PCs [I]aren't [/I]the deciding force in the battle, then why are they there? If it'll be won without them, they could be off doing something else and it's just part of the campaign's back story; the DM can narrate it to them. The fact that they're there, and it's part of your campaign, [I]defines[/I] the fact that they are the deciding factor. That's the point of the game, after all. Otherwise we could not bother exploring the dungeon, or playing through the adventure, because it'll all work out OK if we don't - and so on. The premise is: the PCs are the ones who will save the day, just like every RPG adventure. It's also nice to see RPGNow reviewers actually reviewing stuff. It's a rare thing, in my experience. :) [/QUOTE]
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Warfare for Beginners (a battle system for the Pathfinder RPG)
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