Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Warforged ECL 0???? Yeah right!!!!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="I'm A Banana" data-source="post: 3234030" data-attributes="member: 2067"><p>The idea is that the whole party -- each individual character -- feels the fear, the horror, the creeping doom, the logistical problems. If one character, if one player, doesn't need to worry about, say, some poisonous spider lurking in his armor in the morning after sleeping in a thick jungle, or a disease getting ahold of him while he explores the dank sewers, he is missing out. Not to mention that, soon after other characters have to deal with that stuff, there's a good chance that the entire party *does* become warforged, simply to gain a better chance of survival.</p><p></p><p></p><p></p><p>Well, I'd rather elves didn't have sleep immunity, either. But it comes up more rarely because it's one narrow immunity instead of several very broad immunities.</p><p></p><p></p><p></p><p></p><p>Well, if warforged weren't designed in such a binary fashion, they'd be able to be in more campaigns, and thus be a better-designed race. The best design for races allows them to be played in as many different kinds of adventures as possible, with certain methods that are successful, since campaigns often consist of many different kinds of adventures that the same party is supposed to run through. Idiot savant design is okay for monsters (though they should still have some deapth), but it's lousy for PC's because of that.</p><p></p><p>They force an exception to the rule, and that's not cool.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 3234030, member: 2067"] The idea is that the whole party -- each individual character -- feels the fear, the horror, the creeping doom, the logistical problems. If one character, if one player, doesn't need to worry about, say, some poisonous spider lurking in his armor in the morning after sleeping in a thick jungle, or a disease getting ahold of him while he explores the dank sewers, he is missing out. Not to mention that, soon after other characters have to deal with that stuff, there's a good chance that the entire party *does* become warforged, simply to gain a better chance of survival. Well, I'd rather elves didn't have sleep immunity, either. But it comes up more rarely because it's one narrow immunity instead of several very broad immunities. Well, if warforged weren't designed in such a binary fashion, they'd be able to be in more campaigns, and thus be a better-designed race. The best design for races allows them to be played in as many different kinds of adventures as possible, with certain methods that are successful, since campaigns often consist of many different kinds of adventures that the same party is supposed to run through. Idiot savant design is okay for monsters (though they should still have some deapth), but it's lousy for PC's because of that. They force an exception to the rule, and that's not cool. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Warforged ECL 0???? Yeah right!!!!
Top