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Wargames for casual newcomers?
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<blockquote data-quote="EdPovi" data-source="post: 4661710" data-attributes="member: 8800"><p>I agree with Torillan on Tide of Iron. I have M44, ToI, CC:E and CoH now, and while I haven't played them all extensively, it seems to me that each has it's own niche. </p><p></p><p>M44 leads pretty well to CC:E as both depend heavily on proper use and management of the cards you draw, M44 is more casual while CC:E is more detailed. </p><p></p><p>ToI and CoH are more governed by position and the action - reaction of unit activations. ToI is a bit more visual, abstract, and casual, while CoH is a bit more detailed, traditional, and historical.</p><p></p><p>They all require good tactics and strategy to do well, but each has it's own feel to the game play. I just started to get into war games a bit and the new games seem very good. I'm not sure what games to go to next, maybe ASL for more detailed squad based game, or one of the block games for a more operational level game.</p></blockquote><p></p>
[QUOTE="EdPovi, post: 4661710, member: 8800"] I agree with Torillan on Tide of Iron. I have M44, ToI, CC:E and CoH now, and while I haven't played them all extensively, it seems to me that each has it's own niche. M44 leads pretty well to CC:E as both depend heavily on proper use and management of the cards you draw, M44 is more casual while CC:E is more detailed. ToI and CoH are more governed by position and the action - reaction of unit activations. ToI is a bit more visual, abstract, and casual, while CoH is a bit more detailed, traditional, and historical. They all require good tactics and strategy to do well, but each has it's own feel to the game play. I just started to get into war games a bit and the new games seem very good. I'm not sure what games to go to next, maybe ASL for more detailed squad based game, or one of the block games for a more operational level game. [/QUOTE]
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