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Warhammer 3e Demo Experiences -OR- How I Learned to Stop Worrying and Love the Bits
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<blockquote data-quote="Cam Banks" data-source="post: 5010629" data-attributes="member: 3817"><p>I bought a copy of the game. I posted the following over at RPG.net:</p><p></p><p>It's a great looking game, all the components and books feel good, and I have to say that despite all of the uproar over the fact that it has special dice, stand-up counters, play aids, etc, this is still very much a role playing game. In fact, I will go so far as to say that it really doesn't need all the component stuff, which I feel are there primarily for people who want a tactile/visual sensation to go with their game and like bits and pieces to help deliver rules info.</p><p></p><p>You could write up a character using a traditional pencil and paper character sheet just as you may have done in previous editions. The only thing you'd really need are the dice, and I don't find that too odious. If you were so inclined you could make more of your own using blanks.</p><p></p><p>It's a strong entry into the fantasy gaming market, it's priced accordingly based on what you get in the box (which weighs a ton), and I look forward to seeing the line's development. I give it an A for first impressions. I'll wait on an overall grade until I play a few games and try out more of the details.</p><p></p><p>Cheers,</p><p>Cam</p></blockquote><p></p>
[QUOTE="Cam Banks, post: 5010629, member: 3817"] I bought a copy of the game. I posted the following over at RPG.net: It's a great looking game, all the components and books feel good, and I have to say that despite all of the uproar over the fact that it has special dice, stand-up counters, play aids, etc, this is still very much a role playing game. In fact, I will go so far as to say that it really doesn't need all the component stuff, which I feel are there primarily for people who want a tactile/visual sensation to go with their game and like bits and pieces to help deliver rules info. You could write up a character using a traditional pencil and paper character sheet just as you may have done in previous editions. The only thing you'd really need are the dice, and I don't find that too odious. If you were so inclined you could make more of your own using blanks. It's a strong entry into the fantasy gaming market, it's priced accordingly based on what you get in the box (which weighs a ton), and I look forward to seeing the line's development. I give it an A for first impressions. I'll wait on an overall grade until I play a few games and try out more of the details. Cheers, Cam [/QUOTE]
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