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Warhammer 40k D&D 5E Hack - Heresy for the God-Emperor
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<blockquote data-quote="Mike Myler" data-source="post: 7306341" data-attributes="member: 6726030"><p>Power Armor (as in standard Ignatus Power Armor) does that, aye. Space Marine power armor does that, and it increases Dexterity and Strength, ignores at least 5 points of damage from all types but psychic, and grants resistance to cold and fire damage. Which with a feat means ignoring attacks that deal less than 7 damage I reckon, which is proper representative of space marines in combat (eldar would have the uber AC--space marines get hit often but keep on kickin).</p><p>Really though too much AC boost on the standard suit of badassery (which I recommend is a shared resource--don't just give <em>one</em> adventurer power armor, give everybody power armor) will make reskinned monsters useless pretty quickly.</p><p></p><p>Bolt pistols and bolt rifles (things that a veteran of the Imperial Guard might be sporting if they managed to requisition something better than a las-rifle) do only do bludgeoning damage, aye. If you're talking about space marine bolters, those are under the Extremis Ranged Weapons and deal bludgeoning + thunder (or for the combibolter bludgeoning and piercing), except for the storm bolter and autocannons. You can of course change them to fire/thunder damage as you like, but I tried to keep things spread around in terms of damage types and available weapons.</p><p></p><p>Either way thanks for checking out the hack! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p></p><p></p><p>Aye. Headshots can make the game pretty lethal with this hack and that's sort of what levels things off between astartes/orks and humies/tau/etc. -- both can score high on their attack rolls so the chances of a targeted shot are pretty good either way, meaning high damage output for everybody. Not so much when you choose to autofire here (you get disadvantage on the attack/s) but you can still go all Rambo and empty the clip (which is it's own fun time).</p><p></p><p>Thank you as well! ^_^</p><p></p><p>I've got <a href="https://mikemyler.com/2017/12/22/warhammer-40k-dd-5e-titans-lutomorbus-squats-tau-hack-15/" target="_blank">more titans for today--tau, squats, and my Lutomorbus <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" />--but after this there's only another 5 posts before the hack finally ends!</a></p><p><a href="https://mikemyler.com/2017/12/22/warhammer-40k-dd-5e-titans-lutomorbus-squats-tau-hack-15/" target="_blank"></a></p><p><a href="https://mikemyler.com/2017/12/22/warhammer-40k-dd-5e-titans-lutomorbus-squats-tau-hack-15/" target="_blank"><img src="https://scontent.fagc3-2.fna.fbcdn.net/v/t1.0-9/25507791_707345822795266_2491211051419153360_n.jpg?oh=6367e77bb45b454bf467478a527be427&oe=5AC843DB" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p></blockquote><p></p>
[QUOTE="Mike Myler, post: 7306341, member: 6726030"] Power Armor (as in standard Ignatus Power Armor) does that, aye. Space Marine power armor does that, and it increases Dexterity and Strength, ignores at least 5 points of damage from all types but psychic, and grants resistance to cold and fire damage. Which with a feat means ignoring attacks that deal less than 7 damage I reckon, which is proper representative of space marines in combat (eldar would have the uber AC--space marines get hit often but keep on kickin). Really though too much AC boost on the standard suit of badassery (which I recommend is a shared resource--don't just give [I]one[/I] adventurer power armor, give everybody power armor) will make reskinned monsters useless pretty quickly. Bolt pistols and bolt rifles (things that a veteran of the Imperial Guard might be sporting if they managed to requisition something better than a las-rifle) do only do bludgeoning damage, aye. If you're talking about space marine bolters, those are under the Extremis Ranged Weapons and deal bludgeoning + thunder (or for the combibolter bludgeoning and piercing), except for the storm bolter and autocannons. You can of course change them to fire/thunder damage as you like, but I tried to keep things spread around in terms of damage types and available weapons. Either way thanks for checking out the hack! :D Aye. Headshots can make the game pretty lethal with this hack and that's sort of what levels things off between astartes/orks and humies/tau/etc. -- both can score high on their attack rolls so the chances of a targeted shot are pretty good either way, meaning high damage output for everybody. Not so much when you choose to autofire here (you get disadvantage on the attack/s) but you can still go all Rambo and empty the clip (which is it's own fun time). Thank you as well! ^_^ I've got [url=https://mikemyler.com/2017/12/22/warhammer-40k-dd-5e-titans-lutomorbus-squats-tau-hack-15/]more titans for today--tau, squats, and my Lutomorbus :D--but after this there's only another 5 posts before the hack finally ends! [img]https://scontent.fagc3-2.fna.fbcdn.net/v/t1.0-9/25507791_707345822795266_2491211051419153360_n.jpg?oh=6367e77bb45b454bf467478a527be427&oe=5AC843DB[/img][/url] [/QUOTE]
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