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<blockquote data-quote="Killjoy40k" data-source="post: 6685092" data-attributes="member: 6777170"><p>So I'm Posting this thread in hopes that people with more home brew experience can help me refine my system to the point of being play testable. </p><p></p><p> It is a warhammer 40k 3.5 system that takes its frame work from pathfinder which is a fact i hope i can steer away from and hopefully make this a fairly unique 3.5 system. things I'm still working out are a full skills array i have used pathfinder skills in descriptions of items but haven't made a full skill list. </p><p></p><p> The dreadnaught needs alot of overhaul it is in dire need of flavor and technical fine tuning. right now balance is the least of my worries I'm aware the weapons are insanely unballanced in damage. i need ideas for Power and energy weapons as well as a psyker class as the librarian and the grey knight. Any suggestions for equipment is also welcome. I'm hoping i attract some hard core 40k's I have other races planned but not drawn up yet. i will begin those when I'm comfortable with the space marines. No new feats are planned as far as ranged weapons go treat them in the D20 modern rules. i will create a core rule book after I've hashed out the details and found what parts of each system i like.</p><p></p><p><strong><span style="font-size: 12px">Space Marines </span></strong></p><p><span style="color: #663300"><span style="font-family: 'Tahoma'"> docs.google.com/document/d/1...it?usp=sharing</span></span></p><p></p><p></p><p></p><p>So first thing I want to fine tune is the race of the space marine them selves. I went with a very human like race with some added things I would like input to make the space marine more balanced/flavor full. I'll be throwing together a check list of things I need to complete and wish list of thing I hope get implemented in future content updates ex. tyrnids, orcs, necron, and other races</p></blockquote><p></p>
[QUOTE="Killjoy40k, post: 6685092, member: 6777170"] So I'm Posting this thread in hopes that people with more home brew experience can help me refine my system to the point of being play testable. It is a warhammer 40k 3.5 system that takes its frame work from pathfinder which is a fact i hope i can steer away from and hopefully make this a fairly unique 3.5 system. things I'm still working out are a full skills array i have used pathfinder skills in descriptions of items but haven't made a full skill list. The dreadnaught needs alot of overhaul it is in dire need of flavor and technical fine tuning. right now balance is the least of my worries I'm aware the weapons are insanely unballanced in damage. i need ideas for Power and energy weapons as well as a psyker class as the librarian and the grey knight. Any suggestions for equipment is also welcome. I'm hoping i attract some hard core 40k's I have other races planned but not drawn up yet. i will begin those when I'm comfortable with the space marines. No new feats are planned as far as ranged weapons go treat them in the D20 modern rules. i will create a core rule book after I've hashed out the details and found what parts of each system i like. [B][SIZE=3]Space Marines [/SIZE][/B] [COLOR=#663300][FONT=Tahoma] docs.google.com/document/d/1...it?usp=sharing[/FONT][/COLOR] So first thing I want to fine tune is the race of the space marine them selves. I went with a very human like race with some added things I would like input to make the space marine more balanced/flavor full. I'll be throwing together a check list of things I need to complete and wish list of thing I hope get implemented in future content updates ex. tyrnids, orcs, necron, and other races [/QUOTE]
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