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<blockquote data-quote="Voadam" data-source="post: 334504" data-attributes="member: 2209"><p>Depends on what you want. This is a great world guidebook with no RPG mechanics, similar to the world of time atlas and, I would assume, the world of shanara and Middle Earth ones.</p><p></p><p>It has great examples of the art and feel of the world a breakdown of areas, peoples, dark forces in the world, and a bestiary at the end. If you want to do d20 in the world this is a great nonrules worldbook. Similarly, if you just want an intro to the world I would recommend it.</p><p></p><p>If you want to play the game, then the RPG book is the way to go, which is also excellent. If you want to use the WFRP gaming ideas it uses lots of short classes you could use as inspiration for prestige classes (rat catcher, judicial champion, witch hunter, slaver, etc.) and it has neat magic and monsters with ever present chaos in the background.</p></blockquote><p></p>
[QUOTE="Voadam, post: 334504, member: 2209"] Depends on what you want. This is a great world guidebook with no RPG mechanics, similar to the world of time atlas and, I would assume, the world of shanara and Middle Earth ones. It has great examples of the art and feel of the world a breakdown of areas, peoples, dark forces in the world, and a bestiary at the end. If you want to do d20 in the world this is a great nonrules worldbook. Similarly, if you just want an intro to the world I would recommend it. If you want to play the game, then the RPG book is the way to go, which is also excellent. If you want to use the WFRP gaming ideas it uses lots of short classes you could use as inspiration for prestige classes (rat catcher, judicial champion, witch hunter, slaver, etc.) and it has neat magic and monsters with ever present chaos in the background. [/QUOTE]
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