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Warhammer Fantasy Role Play 4th Edition
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<blockquote data-quote="aramis erak" data-source="post: 8572432" data-attributes="member: 6779310"><p>Warhammer FRP is darker than D&D, certainly. It's also prone to, in older editions, lower total improvement (WFRP2/3); WFRP4 is more frequent but much smaller increments, albeit with the same peaks as 2E.</p><p></p><p>Also, WFRP 4E is a bit convoluted in combat mechanics.</p><p></p><p>So, if you're used to D&D, the differences may be a shocker - PCs are relatively fragile, tend to go off the deep end, and while 4E is rapid on the improvements, they're pretty low granularity. It will be a very different experience. (I'll be honest: 4E's changes don't appeal to me. But I'm not trying to discourage you from any edition - just warning about the issues with editions 1,2,& 4. I like 1st ed.)</p><p></p><p>Also, mechanically slightly different, Zweihänder is the best parts of 1E and 2E mechanics, from its author's point of view, blended and refined a bit, with a few other changes. Same tone. </p><p></p><p>Also, WFRP & Zweihänder, due to open ending damage, means a lucky hit can kill just about anything.</p></blockquote><p></p>
[QUOTE="aramis erak, post: 8572432, member: 6779310"] Warhammer FRP is darker than D&D, certainly. It's also prone to, in older editions, lower total improvement (WFRP2/3); WFRP4 is more frequent but much smaller increments, albeit with the same peaks as 2E. Also, WFRP 4E is a bit convoluted in combat mechanics. So, if you're used to D&D, the differences may be a shocker - PCs are relatively fragile, tend to go off the deep end, and while 4E is rapid on the improvements, they're pretty low granularity. It will be a very different experience. (I'll be honest: 4E's changes don't appeal to me. But I'm not trying to discourage you from any edition - just warning about the issues with editions 1,2,& 4. I like 1st ed.) Also, mechanically slightly different, Zweihänder is the best parts of 1E and 2E mechanics, from its author's point of view, blended and refined a bit, with a few other changes. Same tone. Also, WFRP & Zweihänder, due to open ending damage, means a lucky hit can kill just about anything. [/QUOTE]
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