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Warhammer Flavor in D&D
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<blockquote data-quote="Ulrick" data-source="post: 452973" data-attributes="member: 775"><p>I just bought the Warhammer Fantasy Role Play book about a month ago. Although I doubt I'll never use the game mechanics and rules therein, it has lots of "crunchy" ideas ripe for the picking.</p><p></p><p>I do like the combat system...its like MERPS in that bloody agonizing wounds happen more often. It gives it a realistic edge that makes one think twice before rushing off into combat. </p><p></p><p>I would love to have a critical hit chart like this in D&D.</p><p></p><p>I like how its pseudo-based on our own world. It has such a dark atmosphere. Hordes of Chaos sweep across the landscape. Even civilization, the great and mighty Empire, barely holds on.</p><p></p><p>I'd play a D&D game in the Old World rather than Forgotten Realms anyday.</p><p></p><p>And its easy to convert the monsters in Warhammer...since most of them came from D&D anyway.</p><p></p><p>It has a deep and grim history. Mankind seems to have evolved because of Chaos, and Chaos shall also be its downfall!</p><p></p><p>I use all the above in my own homebrew world.</p><p></p><p>I also like the Warriors of Chaos mutation table on p. 230. It gave me some ideas for my games. However, now the Book of Vile Darkness has a similiar table that I will use.</p><p></p><p>And, of course, Fimirs!</p><p></p><p>I always wondered about these creatures since my Barbarian slew one in that old game Heroquest. They're not really orcs or goblins, and they are stronger. And I'd never read about them anywhere else. Finally, Warhammer Fantasy answered all those questions! Heh.</p><p></p><p>I'm working on converting them into D&D stats.</p><p></p><p>Ulrick</p></blockquote><p></p>
[QUOTE="Ulrick, post: 452973, member: 775"] I just bought the Warhammer Fantasy Role Play book about a month ago. Although I doubt I'll never use the game mechanics and rules therein, it has lots of "crunchy" ideas ripe for the picking. I do like the combat system...its like MERPS in that bloody agonizing wounds happen more often. It gives it a realistic edge that makes one think twice before rushing off into combat. I would love to have a critical hit chart like this in D&D. I like how its pseudo-based on our own world. It has such a dark atmosphere. Hordes of Chaos sweep across the landscape. Even civilization, the great and mighty Empire, barely holds on. I'd play a D&D game in the Old World rather than Forgotten Realms anyday. And its easy to convert the monsters in Warhammer...since most of them came from D&D anyway. It has a deep and grim history. Mankind seems to have evolved because of Chaos, and Chaos shall also be its downfall! I use all the above in my own homebrew world. I also like the Warriors of Chaos mutation table on p. 230. It gave me some ideas for my games. However, now the Book of Vile Darkness has a similiar table that I will use. And, of course, Fimirs! I always wondered about these creatures since my Barbarian slew one in that old game Heroquest. They're not really orcs or goblins, and they are stronger. And I'd never read about them anywhere else. Finally, Warhammer Fantasy answered all those questions! Heh. I'm working on converting them into D&D stats. Ulrick [/QUOTE]
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