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Warhammer frpg - 2e vs 4e
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<blockquote data-quote="GreyLord" data-source="post: 8456229" data-attributes="member: 4348"><p>We don't really use the SL in 4e anymore, but remembering now (still use the rulebook, but not the SL system)...nor only do you need to roll low, but also high. Lower than the score, but higher than the opposition score. </p><p></p><p>The bigger problem we ran into was that you have to constantly change the math up every single round, so it's a constantly shifting number sequence.</p><p></p><p></p><p></p><p>I don't think it's necessarily a downgrade, it just depends on how you like to play the game. If you use the SL's of 4e (which we don't), then yes, it can become a problem. If you play it as intended, it kind of just goes with the flow of the game itself.</p><p></p><p>The one advantage of it is that you never hit the peak. In otherwords, you never hit the top, so for extremely long campaigns where people never want to stop advancing their characters abilities, this is probably a bonus for them.</p></blockquote><p></p>
[QUOTE="GreyLord, post: 8456229, member: 4348"] We don't really use the SL in 4e anymore, but remembering now (still use the rulebook, but not the SL system)...nor only do you need to roll low, but also high. Lower than the score, but higher than the opposition score. The bigger problem we ran into was that you have to constantly change the math up every single round, so it's a constantly shifting number sequence. I don't think it's necessarily a downgrade, it just depends on how you like to play the game. If you use the SL's of 4e (which we don't), then yes, it can become a problem. If you play it as intended, it kind of just goes with the flow of the game itself. The one advantage of it is that you never hit the peak. In otherwords, you never hit the top, so for extremely long campaigns where people never want to stop advancing their characters abilities, this is probably a bonus for them. [/QUOTE]
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Warhammer frpg - 2e vs 4e
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