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Warhammer frpg - 2e vs 4e
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<blockquote data-quote="macd21" data-source="post: 8456517" data-attributes="member: 6683793"><p>SLs alone aren’t enough to remove the whiff factor. Advantage works to speed up combat, and to insure that every combat roll has an impact on the combat. If you miss, you don’t just fail to hit the opponent, you also make it more likely that <em>he </em>will hit <em>you. </em>This means you don’t get long combats where everyone misses - eventually someone will pick up a few points of advantage and start overpowering their opponent.</p><p></p><p>It also forces people to consider their options carefully. Attacking a superior enemy head on in a fair fight is likely suicide, as you’ll just be handing them advantage and then they’ll crush you. There are various ways to gain advantage, or strip it from an opponent, that you’ll need to consider if you want to survive.</p></blockquote><p></p>
[QUOTE="macd21, post: 8456517, member: 6683793"] SLs alone aren’t enough to remove the whiff factor. Advantage works to speed up combat, and to insure that every combat roll has an impact on the combat. If you miss, you don’t just fail to hit the opponent, you also make it more likely that [I]he [/I]will hit [I]you. [/I]This means you don’t get long combats where everyone misses - eventually someone will pick up a few points of advantage and start overpowering their opponent. It also forces people to consider their options carefully. Attacking a superior enemy head on in a fair fight is likely suicide, as you’ll just be handing them advantage and then they’ll crush you. There are various ways to gain advantage, or strip it from an opponent, that you’ll need to consider if you want to survive. [/QUOTE]
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Warhammer frpg - 2e vs 4e
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