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Warhammer frpg - 2e vs 4e
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<blockquote data-quote="Ancalagon" data-source="post: 8460811" data-attributes="member: 23"><p>I should start by saying that I <em>appreciate</em> your posts because you often have substantive issues and points - they are worth engaging with, there is material here, it's not just fluff. I am stating this because sometimes this engagement means I will disagree with you, which may have given the impression that I find your posts rubbish or somesuch. </p><p></p><p>And I completely agree with you that there ARE objective statements can make about a game, it's not just about tastes - some systems DO work better than others. I also agree with you that allowing someone to max up a score (maybe to make a "diplomancer"?) easily is bad design, and that this makes 4e worse than 2e.</p><p></p><p>However, the fact that doing so necessitates a very significant XP improvement, and while you are doing this your PC is not improving in other things that could help them <em>survive</em>... that's not trivial is it? So your conclusion is still sound (the firm limits of 2e were a <em>good</em> thing!), but it's less of a problem than you made it sound to be. So as a reader who hasn't done a lot of playtesting of 4e, when I see things like this, it causes my confidence in your conclusions to waiver a bit, because it makes you seem less objective. You also don't respond well to criticism of your analysis. I think "is this trivial or not" to be a substantive point, but instead you see it as "my communication is perceived by people that can't cope if their favorite games are shown to possess flaws", which sounds like a dodge.</p><p></p><p>You probably are thinking "what a nitpicking-pedant, who is he to criticize my posting style, he's annoying!". And yeah, a little? My communication style isn't perfect either. Nobody is - including yours. </p><p></p><p>anyway, all this to say I hope we can continue discussing this - I'm about to <em>destroy</em> advantage <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Ancalagon, post: 8460811, member: 23"] I should start by saying that I [I]appreciate[/I] your posts because you often have substantive issues and points - they are worth engaging with, there is material here, it's not just fluff. I am stating this because sometimes this engagement means I will disagree with you, which may have given the impression that I find your posts rubbish or somesuch. And I completely agree with you that there ARE objective statements can make about a game, it's not just about tastes - some systems DO work better than others. I also agree with you that allowing someone to max up a score (maybe to make a "diplomancer"?) easily is bad design, and that this makes 4e worse than 2e. However, the fact that doing so necessitates a very significant XP improvement, and while you are doing this your PC is not improving in other things that could help them [I]survive[/I]... that's not trivial is it? So your conclusion is still sound (the firm limits of 2e were a [I]good[/I] thing!), but it's less of a problem than you made it sound to be. So as a reader who hasn't done a lot of playtesting of 4e, when I see things like this, it causes my confidence in your conclusions to waiver a bit, because it makes you seem less objective. You also don't respond well to criticism of your analysis. I think "is this trivial or not" to be a substantive point, but instead you see it as "my communication is perceived by people that can't cope if their favorite games are shown to possess flaws", which sounds like a dodge. You probably are thinking "what a nitpicking-pedant, who is he to criticize my posting style, he's annoying!". And yeah, a little? My communication style isn't perfect either. Nobody is - including yours. anyway, all this to say I hope we can continue discussing this - I'm about to [I]destroy[/I] advantage :) [/QUOTE]
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