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<blockquote data-quote="AutoSponge" data-source="post: 1614608" data-attributes="member: 15663"><p>I think people forget who (to date) has been really successful in an MMO venture: Sony and Microsoft. Sony was the original technology and financial backer for EQ and MS backed Asheron's Call. Other games have had their ups and downs, but few have enjoyed the success of those early pioneers. Horizons (technically a flop right now) went through numerous owners and various rounds of financing over several years only to balk on many of their unique design ideas and implement IMO a rather flavorless game.</p><p></p><p>Also, to date, there has been no model for launching a game built on someone else's liscence save for StarWars which is also not doing so hot. The other MMOs (NWN isn't an MMO) are using original game material and therefore don't have to "obey" a liscence owner during development. This sort of thing can lead to general chaos in project planning, so I'm not surprised that the first such attempt based in another game has failed (StarWars isn't based in a game, just the movie liscence but they have had several games already published without the MMO platform).</p><p></p><p>In the end, it's better to stop a project before you launch a disaster product. So, while I'm not surprised, it is certainly a disappointment.</p></blockquote><p></p>
[QUOTE="AutoSponge, post: 1614608, member: 15663"] I think people forget who (to date) has been really successful in an MMO venture: Sony and Microsoft. Sony was the original technology and financial backer for EQ and MS backed Asheron's Call. Other games have had their ups and downs, but few have enjoyed the success of those early pioneers. Horizons (technically a flop right now) went through numerous owners and various rounds of financing over several years only to balk on many of their unique design ideas and implement IMO a rather flavorless game. Also, to date, there has been no model for launching a game built on someone else's liscence save for StarWars which is also not doing so hot. The other MMOs (NWN isn't an MMO) are using original game material and therefore don't have to "obey" a liscence owner during development. This sort of thing can lead to general chaos in project planning, so I'm not surprised that the first such attempt based in another game has failed (StarWars isn't based in a game, just the movie liscence but they have had several games already published without the MMO platform). In the end, it's better to stop a project before you launch a disaster product. So, while I'm not surprised, it is certainly a disappointment. [/QUOTE]
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