Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Geek Talk & Media
Warhammer RTS
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Calico_Jack73" data-source="post: 4451573" data-attributes="member: 14403"><p>Dear Lord I do so love Dawn of War! I've been playing it since the beta of the first release and have all of the expansions.</p><p></p><p>Dawn of War and Winter Assault have the usual campaign style game that follows a set storyline. As the campaign progresses you get more and more advanced units.</p><p></p><p>Dark Crusade and Soulstorm have campaigns but they are played very much like Risk where you have a map and you get different benefits from conquering different territories. Some grant you the ability to purchase "Honor Guard" which appear with your commander at the beginning of a combat (very helpful in repelling a rush attack), while others allow up to have larger unit caps, give you bonus requisition at the beginning, have starting structures, etc. You can also purchase defenders for the territory that you've captured so that if your territory is attacked you have a force to defend it even if your commander is away attacking a different territory.</p><p></p><p>It is also one of the few games that takes Morale and Cover (both good and bad) into account. Flamethrowers do little actual damage but do lots of morale damage. A demoralized unit it pretty much ineffective at anything until it recovers so sometimes it is best to pull that unit back. Some races have ways of dealing with morale... Space Marine squads with a Sergeant can Rally and an Imperial Komissar can kill one of the Imperial Guardsmen in a unit and the rest of the Guardsmen not only get their morale back but get a bonus to attack. Good cover makes your units take less damage to both health and morale while bad cover makes them take extra damage to both. THQ also publishes Company of Heros which is pretty much played the same so if you like Dawn of War but want a WWII setting you can check it out too.</p><p></p><p>I think one of the things I like best is that unlike a lot of RTS games each enemy force has totally unique units with different strengths so you build on different strategies. I get to play one way when I play the Orks and another when I play the Imperial Guard. Since there are 7 races there is a ton of replay value when you work at mastering different strategies. New maps come out all the time at <a href="http://www.dawnofwar.filefront.com" target="_blank">www.dawnofwar.filefront.com</a> so that also increases replay value.</p><p></p><p>If you do purchase it I'd suggest you get the pack that contains Dawn of War, Winter Assault, and Dark Crusade and then pick up Soulstorm. If you can wait a little while I'm sure they'll have one value pack with every single one. You might also check out the previews for Dawn of War 2 since it will include a race that all of the die hard WH40K players have been waiting for... the Tyranids!!!</p></blockquote><p></p>
[QUOTE="Calico_Jack73, post: 4451573, member: 14403"] Dear Lord I do so love Dawn of War! I've been playing it since the beta of the first release and have all of the expansions. Dawn of War and Winter Assault have the usual campaign style game that follows a set storyline. As the campaign progresses you get more and more advanced units. Dark Crusade and Soulstorm have campaigns but they are played very much like Risk where you have a map and you get different benefits from conquering different territories. Some grant you the ability to purchase "Honor Guard" which appear with your commander at the beginning of a combat (very helpful in repelling a rush attack), while others allow up to have larger unit caps, give you bonus requisition at the beginning, have starting structures, etc. You can also purchase defenders for the territory that you've captured so that if your territory is attacked you have a force to defend it even if your commander is away attacking a different territory. It is also one of the few games that takes Morale and Cover (both good and bad) into account. Flamethrowers do little actual damage but do lots of morale damage. A demoralized unit it pretty much ineffective at anything until it recovers so sometimes it is best to pull that unit back. Some races have ways of dealing with morale... Space Marine squads with a Sergeant can Rally and an Imperial Komissar can kill one of the Imperial Guardsmen in a unit and the rest of the Guardsmen not only get their morale back but get a bonus to attack. Good cover makes your units take less damage to both health and morale while bad cover makes them take extra damage to both. THQ also publishes Company of Heros which is pretty much played the same so if you like Dawn of War but want a WWII setting you can check it out too. I think one of the things I like best is that unlike a lot of RTS games each enemy force has totally unique units with different strengths so you build on different strategies. I get to play one way when I play the Orks and another when I play the Imperial Guard. Since there are 7 races there is a ton of replay value when you work at mastering different strategies. New maps come out all the time at [url]www.dawnofwar.filefront.com[/url] so that also increases replay value. If you do purchase it I'd suggest you get the pack that contains Dawn of War, Winter Assault, and Dark Crusade and then pick up Soulstorm. If you can wait a little while I'm sure they'll have one value pack with every single one. You might also check out the previews for Dawn of War 2 since it will include a race that all of the die hard WH40K players have been waiting for... the Tyranids!!! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
Warhammer RTS
Top