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*Pathfinder & Starfinder
Warlock: A Fix
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<blockquote data-quote="ravenheart" data-source="post: 5003969" data-attributes="member: 72088"><p>After I had read the many warlock threads as of late, an idea came to me while I was standing in the rain waiting for the bus from work. I let the idea grow in my mind for a couple of days, working out some of the kinks. Finally, I have come up with what I think is a viable "fix" for warlocks.</p><p></p><p>First, some premises based on the general consensus (as I've interpreted it):</p><p></p><p><strong>1. Warlocks deal sub-par striker damage</strong> - although they have some controller-ish capabilities.</p><p><strong>2. Warlocks are confined by their choice of at-will powers</strong> - due to their pact-boon and eldritch blast class feature.</p><p></p><p></p><p>Now, for the fix.</p><p></p><p><strong>Solution 1: This is not a problem, I repeat, not a problem</strong> - The warlock was never intended to be a heavy duty striker, but rather a genuine attempt at a hybrid striker/controller. Granted, the Con-based warlock lean more towards striker territory, but not without an amount of control. The problem is that Eldritch blast is seriously underpowered. To fix that, instead of just adding damage (which is boring), I suggest pact-specific riders, for example (added under the hit-line): </p><p></p><p></p><p></p><p>These are just suggestions, you get the point. If someone wants to make some for the Dark and Vestige pact, be my guest! </p><p></p><p></p><p><strong>Solution 2: (Partially) Free choice for all!</strong> - Eldritch blast is cemented as a Warlock class feature, so be it. But don't let it take up space as an 1st level at-will attack power! Let every warlock have it (like in 3.5), and give the the option of two at-will powers not forced upon them! Well, not entirely. To keep the flavor right, require that one of the at-wills be pact-related, and the other free form. Except for the part where you can't pick at-wills from another pact. Confusing? Let me demonstrate:</p><p></p><p></p><p>This has the added benefit of creating greater differentiation between warlocks of the same pact. Additionally, this could really help some of those poor Cha-based Starlocks and their MAD problems by creating a Cha-based Star pact at-will. As a matter of fact, I think I'll do that right now. </p><p></p><p>Anyone care for creating some more of these at-wills?</p><p></p><p>So, I know this isn't perfect. Still not sure if I should try and work in Int somewhere in that. But I think it could work. How about you?</p></blockquote><p></p>
[QUOTE="ravenheart, post: 5003969, member: 72088"] After I had read the many warlock threads as of late, an idea came to me while I was standing in the rain waiting for the bus from work. I let the idea grow in my mind for a couple of days, working out some of the kinks. Finally, I have come up with what I think is a viable "fix" for warlocks. First, some premises based on the general consensus (as I've interpreted it): [B]1. Warlocks deal sub-par striker damage[/B] - although they have some controller-ish capabilities. [B]2. Warlocks are confined by their choice of at-will powers[/B] - due to their pact-boon and eldritch blast class feature. Now, for the fix. [B]Solution 1: This is not a problem, I repeat, not a problem[/B] - The warlock was never intended to be a heavy duty striker, but rather a genuine attempt at a hybrid striker/controller. Granted, the Con-based warlock lean more towards striker territory, but not without an amount of control. The problem is that Eldritch blast is seriously underpowered. To fix that, instead of just adding damage (which is boring), I suggest pact-specific riders, for example (added under the hit-line): These are just suggestions, you get the point. If someone wants to make some for the Dark and Vestige pact, be my guest! [B]Solution 2: (Partially) Free choice for all![/B] - Eldritch blast is cemented as a Warlock class feature, so be it. But don't let it take up space as an 1st level at-will attack power! Let every warlock have it (like in 3.5), and give the the option of two at-will powers not forced upon them! Well, not entirely. To keep the flavor right, require that one of the at-wills be pact-related, and the other free form. Except for the part where you can't pick at-wills from another pact. Confusing? Let me demonstrate: This has the added benefit of creating greater differentiation between warlocks of the same pact. Additionally, this could really help some of those poor Cha-based Starlocks and their MAD problems by creating a Cha-based Star pact at-will. As a matter of fact, I think I'll do that right now. Anyone care for creating some more of these at-wills? So, I know this isn't perfect. Still not sure if I should try and work in Int somewhere in that. But I think it could work. How about you? [/QUOTE]
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