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<blockquote data-quote="Mengu" data-source="post: 4433734" data-attributes="member: 65726"><p>Intelligence is not *that* important. A +1 will suffice, and you can increase it at first opportunity. You can start out with something like:</p><p> </p><p>Str 13, Con 16, Dex 10, Int 13, Wis 8, Cha 18</p><p> </p><p>For Eldritch Blast you would choose your Charisma. This way Eldritch Blast, Dreadful Word, and Dread Star will all be based off your higher stat. Intelligence being only +1 doesn't hurt you much since the Star Pact bonus to Dreadful Word hardly ever comes into play anyway.</p><p> </p><p>At 3rd level, you can try and save the use of Frigid Darkness until you are bloodied in an encounter, and at least get the Dragonborn Fury bonus. Stack some pact boon bonus on top of that, and you should be hitting with decent reliability.</p><p> </p><p>At 4th level you would increase your Con and Int. This immediately makes Frigid Darkness a bit more useful.</p><p> </p><p>At 5th level, Hunger of Hadar does some auto damage anyway, so the little bit of Con bonus you don't have won't have as big an impact.</p><p> </p><p>At 7th level, Sign of Ill Omen uses Charisma anyway, so you're in good shape there.</p><p> </p><p>At 8th level, bump your Con and Cha, so you are about even until level 11, at which point your charisma will jump to 20.</p><p> </p><p>Your progression will be slightly slower than others in the party who may be a bit more focused, since you are spreading your stat increases among 3 stats, but it really won't be that big of an impact. Just try to capitalize on your boon bonus for more accurate hitting.</p></blockquote><p></p>
[QUOTE="Mengu, post: 4433734, member: 65726"] Intelligence is not *that* important. A +1 will suffice, and you can increase it at first opportunity. You can start out with something like: Str 13, Con 16, Dex 10, Int 13, Wis 8, Cha 18 For Eldritch Blast you would choose your Charisma. This way Eldritch Blast, Dreadful Word, and Dread Star will all be based off your higher stat. Intelligence being only +1 doesn't hurt you much since the Star Pact bonus to Dreadful Word hardly ever comes into play anyway. At 3rd level, you can try and save the use of Frigid Darkness until you are bloodied in an encounter, and at least get the Dragonborn Fury bonus. Stack some pact boon bonus on top of that, and you should be hitting with decent reliability. At 4th level you would increase your Con and Int. This immediately makes Frigid Darkness a bit more useful. At 5th level, Hunger of Hadar does some auto damage anyway, so the little bit of Con bonus you don't have won't have as big an impact. At 7th level, Sign of Ill Omen uses Charisma anyway, so you're in good shape there. At 8th level, bump your Con and Cha, so you are about even until level 11, at which point your charisma will jump to 20. Your progression will be slightly slower than others in the party who may be a bit more focused, since you are spreading your stat increases among 3 stats, but it really won't be that big of an impact. Just try to capitalize on your boon bonus for more accurate hitting. [/QUOTE]
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