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Warlock and Repelling Blast
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<blockquote data-quote="Noctem" data-source="post: 6770090" data-attributes="member: 6801315"><p>I can't believe this discussion is going again... We hashed this out on the wizards forums for over 30 pages!</p><p></p><p>1. Instantaneous duration on spells is clearly stated in the PHB description of what the word means as being a spell that is cast and resolves within a single turn. It also cannot be DISPELLED specifically because of that reason. It NEVER says anything about the spell having all of its attacks (if any) be simultaneous, require targets to be selected before a single attack is made and whatever other things some people in this thread have brought up. For all the people here saying they know how these things work it seems obvious to me that no one here is actually reading the PHB.</p><p></p><p>2. The only spell in the ENTIRE GAME that has all of its attacks resolve simultaneously is Magic Missile. The only reason why it works that way is because the spell itself specifically says that it works this way. The general rules, found on pages listed previously in this thread (notably by [MENTION=6780410]spectacle[/MENTION] who actually quoted the text itself), explain that for each attack made the attacker must follow 3 steps. The first step is picking a target. This is true for ANY attack being made in 5e! So no, you don't pick your targets immediately when casting the spell, you pick them when you make an attack. Eldritch Blast can have several attacks, just like someone with the Extra Attack feature using the Attack Action. Both of these would follow the Making an Attack section as follows:</p><p></p><p>Attack 1</p><p>Pick a target</p><p>Determine Modifiers</p><p>Resolve the Attack</p><p></p><p>Attack 2</p><p>Pick a target</p><p>Determine Modifiers</p><p>Resolve the Attack</p><p></p><p>And so on until the attacker has no attacks left. </p><p></p><p></p><p>3. Mike Mearls has publicly stated that he is not the guy to ask about rules. He has been found to be wrong about his answers over 50% of the time and most notably, Jeremy Crawford has had to recheck and give the correct answers. This is one of those cases. Anyone can check the PHB and clearly see that he's wrong. Why would Magic Missile have to specifically says its attacks occur simultaneously (in order to get around the general rules) if it already happened by default? This is an exception based game system by design, Magic Missile is creating an exception to the general rules. Specific exceptions always trump the general rules in this game system. That's how everything works. Jeremy Crawford has explained that attacks are sequential and always will be. </p><p></p><p>4. Eldritch Blast pushing a target 10 feet when it hits is simply to understand. You can only hit or miss with EB when you make an attack and each attack is a sequential event as shown above by the rules. Every time EB hits, you push 10 feet. Jeremy Crawford has also confirmed this via twitter and sage advice. The evocation does not limit you to once per use of the spell, every hit qualifies. Multiple attacks = multiple hits = multiple triggers. This is the same for ANY ability, feature, spell, etc.. that might have a specific trigger. Unless specifically stated, if you meet the trigger requirement multiple times you get the effect multiple times.</p><p></p><p></p><p>And finally, if you're going to discuss these game elements and the rules they interact with I would seriously expect at the very least that you would read the relevant rules text. I understand that houseruling is a thing, but that's not how I see you discussing this. You're presenting this as the rules when it is most obviously not so. An extrapolation of the rules that adds text to the rules can't be considered rules text. It's your houserule, so don't try to push it on other people.</p></blockquote><p></p>
[QUOTE="Noctem, post: 6770090, member: 6801315"] I can't believe this discussion is going again... We hashed this out on the wizards forums for over 30 pages! 1. Instantaneous duration on spells is clearly stated in the PHB description of what the word means as being a spell that is cast and resolves within a single turn. It also cannot be DISPELLED specifically because of that reason. It NEVER says anything about the spell having all of its attacks (if any) be simultaneous, require targets to be selected before a single attack is made and whatever other things some people in this thread have brought up. For all the people here saying they know how these things work it seems obvious to me that no one here is actually reading the PHB. 2. The only spell in the ENTIRE GAME that has all of its attacks resolve simultaneously is Magic Missile. The only reason why it works that way is because the spell itself specifically says that it works this way. The general rules, found on pages listed previously in this thread (notably by [MENTION=6780410]spectacle[/MENTION] who actually quoted the text itself), explain that for each attack made the attacker must follow 3 steps. The first step is picking a target. This is true for ANY attack being made in 5e! So no, you don't pick your targets immediately when casting the spell, you pick them when you make an attack. Eldritch Blast can have several attacks, just like someone with the Extra Attack feature using the Attack Action. Both of these would follow the Making an Attack section as follows: Attack 1 Pick a target Determine Modifiers Resolve the Attack Attack 2 Pick a target Determine Modifiers Resolve the Attack And so on until the attacker has no attacks left. 3. Mike Mearls has publicly stated that he is not the guy to ask about rules. He has been found to be wrong about his answers over 50% of the time and most notably, Jeremy Crawford has had to recheck and give the correct answers. This is one of those cases. Anyone can check the PHB and clearly see that he's wrong. Why would Magic Missile have to specifically says its attacks occur simultaneously (in order to get around the general rules) if it already happened by default? This is an exception based game system by design, Magic Missile is creating an exception to the general rules. Specific exceptions always trump the general rules in this game system. That's how everything works. Jeremy Crawford has explained that attacks are sequential and always will be. 4. Eldritch Blast pushing a target 10 feet when it hits is simply to understand. You can only hit or miss with EB when you make an attack and each attack is a sequential event as shown above by the rules. Every time EB hits, you push 10 feet. Jeremy Crawford has also confirmed this via twitter and sage advice. The evocation does not limit you to once per use of the spell, every hit qualifies. Multiple attacks = multiple hits = multiple triggers. This is the same for ANY ability, feature, spell, etc.. that might have a specific trigger. Unless specifically stated, if you meet the trigger requirement multiple times you get the effect multiple times. And finally, if you're going to discuss these game elements and the rules they interact with I would seriously expect at the very least that you would read the relevant rules text. I understand that houseruling is a thing, but that's not how I see you discussing this. You're presenting this as the rules when it is most obviously not so. An extrapolation of the rules that adds text to the rules can't be considered rules text. It's your houserule, so don't try to push it on other people. [/QUOTE]
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