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Warlock and Repelling Blast
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<blockquote data-quote="Bawylie" data-source="post: 6770314" data-attributes="member: 6776133"><p>I think the blasts can only strike simultaneously if they have the same speed, same point of origin, and same point of impact. </p><p></p><p>If we assume the same point of origin (hand, staff, whatever) and then make attack rolls, I'm not sure we can safely assume same exact point of impact. Especially if the results of the attack rolls vary. Even if they all strike the target, it's not safe to assume they do so in precisely the same spot. </p><p></p><p>Therefore, whichever blast travels the shortest distance to target must strike first, and once it does so, it pushes the target back 10 feet. Thereafter, the blast with the next shortest distance to target now must travel an additional 10 feet. And then again for the 3rd blast, which now has to travel 10 or 20 feet extra (depending how you rule this I guess). </p><p></p><p>I assume AC is not merely armor but a creature's active attempts to defend itself (raising a shield, trying not to be hit). So I don't think there's a static target or fixed point of impact. </p><p></p><p>IMO, even if the blasts are simultaneous and originate from a fixed point, the target is moving (at least somewhat), and one blast must necessarily strike before the others. </p><p></p><p>But if i were your DM, IDGAF about any of that, so you'd be able to move between blasts and each would push 10 ft even against the same target.</p></blockquote><p></p>
[QUOTE="Bawylie, post: 6770314, member: 6776133"] I think the blasts can only strike simultaneously if they have the same speed, same point of origin, and same point of impact. If we assume the same point of origin (hand, staff, whatever) and then make attack rolls, I'm not sure we can safely assume same exact point of impact. Especially if the results of the attack rolls vary. Even if they all strike the target, it's not safe to assume they do so in precisely the same spot. Therefore, whichever blast travels the shortest distance to target must strike first, and once it does so, it pushes the target back 10 feet. Thereafter, the blast with the next shortest distance to target now must travel an additional 10 feet. And then again for the 3rd blast, which now has to travel 10 or 20 feet extra (depending how you rule this I guess). I assume AC is not merely armor but a creature's active attempts to defend itself (raising a shield, trying not to be hit). So I don't think there's a static target or fixed point of impact. IMO, even if the blasts are simultaneous and originate from a fixed point, the target is moving (at least somewhat), and one blast must necessarily strike before the others. But if i were your DM, IDGAF about any of that, so you'd be able to move between blasts and each would push 10 ft even against the same target. [/QUOTE]
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