Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Warlock and Repelling Blast
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Noctem" data-source="post: 6772976" data-attributes="member: 6801315"><p>Before, because you follow the order of events the spell describes... Maybe you should read the Spellcasting section of the PHB to get better acquainted with the subject you want to discuss? This is how you resolve the spell:</p><p></p><p>1. Declare you're casting Chain Lightning</p><p>2. Spend the action type required (most likely your Action for the turn)</p><p>3. Spend any material costs and/or other requirements in order to cast the spell (V, S)</p><p>4. Complete casting the spell. (last chance to use counterspell)</p><p>5. Resolve the effect(s) of the spell (the spell is now cast and it's effects are being resolved)</p><p>6. Declare legal primary target within range of the spell's effect</p><p>7. Declare legal secondary targets (up to 3 for the base spell, more with higher spell slots) within range of the spell's primary target</p><p>8. Have all declared targets roll a saving throw</p><p>9. Roll damage</p><p>10. Apply damage to all targets who failed their saving throw OR half that damage to all targets who succeeded.</p><p></p><p></p><p></p><p>Unless a spell, item or weapon attack specifically states that you resolve the attacks simultaneously you never do because you follow the Making an Attack rules. The only exception in the game is Magic Missile AFAIK which actually does specifically call out that you resolve attacks simultaneously. Which again, is exactly what Jeremy Crawford said in his earlier tweet:</p></blockquote><p></p>
[QUOTE="Noctem, post: 6772976, member: 6801315"] Before, because you follow the order of events the spell describes... Maybe you should read the Spellcasting section of the PHB to get better acquainted with the subject you want to discuss? This is how you resolve the spell: 1. Declare you're casting Chain Lightning 2. Spend the action type required (most likely your Action for the turn) 3. Spend any material costs and/or other requirements in order to cast the spell (V, S) 4. Complete casting the spell. (last chance to use counterspell) 5. Resolve the effect(s) of the spell (the spell is now cast and it's effects are being resolved) 6. Declare legal primary target within range of the spell's effect 7. Declare legal secondary targets (up to 3 for the base spell, more with higher spell slots) within range of the spell's primary target 8. Have all declared targets roll a saving throw 9. Roll damage 10. Apply damage to all targets who failed their saving throw OR half that damage to all targets who succeeded. Unless a spell, item or weapon attack specifically states that you resolve the attacks simultaneously you never do because you follow the Making an Attack rules. The only exception in the game is Magic Missile AFAIK which actually does specifically call out that you resolve attacks simultaneously. Which again, is exactly what Jeremy Crawford said in his earlier tweet: [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Warlock and Repelling Blast
Top