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Warlock and Repelling Blast
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<blockquote data-quote="Arial Black" data-source="post: 6773883" data-attributes="member: 6799649"><p>The approach you are taking to resolve this question is the correct one: thinking through the implications of each possibility to find the one that makes most sense.</p><p></p><p>If the time span between each beam is 'so fast you can't react', then it must be too fast for you to look to see what the first beam did before choosing where to aim the next beam. If you pause that long, your enemy can use the time that you're assessing the result of your first beam to use his readied attack on you (which may kill you and the extra beams are lost) or use his readied <em>dispel magic</em> on the (still existing) <em>eldritch blast</em>.</p><p></p><p>This would also mean that this 'instantaneous' spell <strong>can</strong> be dispelled because its magic didn't exist <em>only</em> for an 'instant'; it clearly lasted long enough to target with a dispel.</p><p></p><p>If the beams are consecutive, but the time between each beam is so fast that it's impossible to react to one beam before the next is aimed and shot, then it's also too fast for you to see what the result of the first beam was before you choose the target of the next beam. It's like a single squeeze of the trigger shooting four bullets in a fraction of a second, <em>practically</em> instantaneous even though they are sequential.</p><p></p><p>It is not possible for the time span between each beam to be too fast for your opponent to react to the very fact that a beam was shot (without needing to see the results of that beam), while at the same time being long enough for you to not only see the beam hit but also see the results of that beam, assess the new situation, and then re-target, <em>three times between four beams!</em></p></blockquote><p></p>
[QUOTE="Arial Black, post: 6773883, member: 6799649"] The approach you are taking to resolve this question is the correct one: thinking through the implications of each possibility to find the one that makes most sense. If the time span between each beam is 'so fast you can't react', then it must be too fast for you to look to see what the first beam did before choosing where to aim the next beam. If you pause that long, your enemy can use the time that you're assessing the result of your first beam to use his readied attack on you (which may kill you and the extra beams are lost) or use his readied [I]dispel magic[/I] on the (still existing) [I]eldritch blast[/I]. This would also mean that this 'instantaneous' spell [b]can[/b] be dispelled because its magic didn't exist [I]only[/I] for an 'instant'; it clearly lasted long enough to target with a dispel. If the beams are consecutive, but the time between each beam is so fast that it's impossible to react to one beam before the next is aimed and shot, then it's also too fast for you to see what the result of the first beam was before you choose the target of the next beam. It's like a single squeeze of the trigger shooting four bullets in a fraction of a second, [I]practically[/I] instantaneous even though they are sequential. It is not possible for the time span between each beam to be too fast for your opponent to react to the very fact that a beam was shot (without needing to see the results of that beam), while at the same time being long enough for you to not only see the beam hit but also see the results of that beam, assess the new situation, and then re-target, [I]three times between four beams![/I] [/QUOTE]
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