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Warlock and Repelling Blast
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<blockquote data-quote="Zorku" data-source="post: 6775736" data-attributes="member: 6799940"><p>The language to resolve this is in the general making attacks and casting spells sections folks. "A spell is... a single shaping of the magical energies that suffuse the multiverse." Page 201</p><p>Flip back a few more and we find the lovely phrase "Whether you're (using weapons or) making an attack roll as part of a spell," Page 193, and we know that the attack action and the cast a spell action are distinct actions, Page 192, so all of the verbage treats your extra attack style cantrip growth as if these are single castings of spells, but with amplified effects. In most cases these are larger globs of -whatever- but with eldritch blast it's a larger number of lasers. They all come from a single cast spell with verbal and somatic components, so the Warlock in question is stuck in place chanting and waving their hands around, just the duration of this is less than a full turn. Also, notice that we lack any language telling us that the way cantrips grow is the same thing as extra attacks; we can look at the numbers and deduce that the damaging cantrips grow like this to match the basic melee attack options, but they aren't an extra attack class feature because they are never called out with that language.</p><p></p><p>That clause about dispel not being able to affect instantaneous spells is pretty simple too: dispel magic is not counter spell. It's for removing lasting effects, not halting a spell that is currently being cast. If you want to be petulant and complain that some wizard has a reaction time quick enough to do their similar chanting and hand waving fast enough to catch a beam of light mid flight (or a firebolt, since you all of this trigger talk could just as easily specify when the other spell caster was x words away from completing their chanting and organizing flailing such that your 1 action involved spell concluding right in sync with their 1 action spell going off,) then you're kind of missing the point of what dispel magic is written to accomplish, but hey, if you can find a DM willing to attach some skill roll for the magical equivalent of "I shoot their crossbow bolt out of the sky with my arrow" then more power to you.</p><p></p><p>Rules as written, and with the specific beats general clause, Eldritch blast is several laser attacks in one spell cast action that go off in quick succession, and repelling blast applies to each hit.</p><p>Rules as intended appear to be the same damn thing. Homebrew if you don't like it.</p><p></p><p></p><p>You're kind of bad at fallacies mate. You've read the definitions sure but you're kind of trigger happy about flinging them about without the important "oops, the grammar seems to work but the logic broke somewhere along the way" condition having been met. Moreover we're not in debate club here so try using normal language to explain problems; any time to pull the finger gun trigger on some fallacy and the other person doesn't immediately agree with you there's obviously some disagreement about what the fallacy means, so you wield zero power when you bandy about those labels and there's no agreed upon judge present to arbitrate disagreements... or rather, the only power that gives you is the power to -poop- up the place by getting a bunch of people to take sides on definitions where they probably don't have any special expertise.</p></blockquote><p></p>
[QUOTE="Zorku, post: 6775736, member: 6799940"] The language to resolve this is in the general making attacks and casting spells sections folks. "A spell is... a single shaping of the magical energies that suffuse the multiverse." Page 201 Flip back a few more and we find the lovely phrase "Whether you're (using weapons or) making an attack roll as part of a spell," Page 193, and we know that the attack action and the cast a spell action are distinct actions, Page 192, so all of the verbage treats your extra attack style cantrip growth as if these are single castings of spells, but with amplified effects. In most cases these are larger globs of -whatever- but with eldritch blast it's a larger number of lasers. They all come from a single cast spell with verbal and somatic components, so the Warlock in question is stuck in place chanting and waving their hands around, just the duration of this is less than a full turn. Also, notice that we lack any language telling us that the way cantrips grow is the same thing as extra attacks; we can look at the numbers and deduce that the damaging cantrips grow like this to match the basic melee attack options, but they aren't an extra attack class feature because they are never called out with that language. That clause about dispel not being able to affect instantaneous spells is pretty simple too: dispel magic is not counter spell. It's for removing lasting effects, not halting a spell that is currently being cast. If you want to be petulant and complain that some wizard has a reaction time quick enough to do their similar chanting and hand waving fast enough to catch a beam of light mid flight (or a firebolt, since you all of this trigger talk could just as easily specify when the other spell caster was x words away from completing their chanting and organizing flailing such that your 1 action involved spell concluding right in sync with their 1 action spell going off,) then you're kind of missing the point of what dispel magic is written to accomplish, but hey, if you can find a DM willing to attach some skill roll for the magical equivalent of "I shoot their crossbow bolt out of the sky with my arrow" then more power to you. Rules as written, and with the specific beats general clause, Eldritch blast is several laser attacks in one spell cast action that go off in quick succession, and repelling blast applies to each hit. Rules as intended appear to be the same damn thing. Homebrew if you don't like it. You're kind of bad at fallacies mate. You've read the definitions sure but you're kind of trigger happy about flinging them about without the important "oops, the grammar seems to work but the logic broke somewhere along the way" condition having been met. Moreover we're not in debate club here so try using normal language to explain problems; any time to pull the finger gun trigger on some fallacy and the other person doesn't immediately agree with you there's obviously some disagreement about what the fallacy means, so you wield zero power when you bandy about those labels and there's no agreed upon judge present to arbitrate disagreements... or rather, the only power that gives you is the power to -poop- up the place by getting a bunch of people to take sides on definitions where they probably don't have any special expertise. [/QUOTE]
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