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Warlock and Repelling Blast
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<blockquote data-quote="Zorku" data-source="post: 6793107" data-attributes="member: 6799940"><p>I think the flaw here is in your assumption that the VSM stuff is completely over by the time any magical part of a cast spell action takes place. </p><p>After reading through the fluff about what casting a spell is in relation to the weave, I'm picturing the multiple beams thing being like some of the more input intense attacks in certain fighting games: in at least a few games your joystick waggling isn't reset when you touch any of the attack buttons that turn it into an attack, so for weird long inputs (like Ivy's Summon Suffering and Criminal Symphony throws in the soul cal games I ever played,) you can whip at the enemy a little instead of turning into a complete sitting duck while you try to mash through all the inputs.</p><p></p><p>Presuming you followed that and/or already knew about wtf I'm talking about, Eldritch blast would have some weird symmetry to it that lets a Warlock weave up for discrete lasers within the confines of casting a single cantrip- never presenting a magical effect to target other than the beams of light, which don't exist for long enough. Or the same damn thing without me referencing old videogames- "a single shaping of the magical energies that suffuse the multiverse" and all that doesn't seem to mean that the shape can't start doing anything until you take your grubby warlock hands off and declare it complete.</p></blockquote><p></p>
[QUOTE="Zorku, post: 6793107, member: 6799940"] I think the flaw here is in your assumption that the VSM stuff is completely over by the time any magical part of a cast spell action takes place. After reading through the fluff about what casting a spell is in relation to the weave, I'm picturing the multiple beams thing being like some of the more input intense attacks in certain fighting games: in at least a few games your joystick waggling isn't reset when you touch any of the attack buttons that turn it into an attack, so for weird long inputs (like Ivy's Summon Suffering and Criminal Symphony throws in the soul cal games I ever played,) you can whip at the enemy a little instead of turning into a complete sitting duck while you try to mash through all the inputs. Presuming you followed that and/or already knew about wtf I'm talking about, Eldritch blast would have some weird symmetry to it that lets a Warlock weave up for discrete lasers within the confines of casting a single cantrip- never presenting a magical effect to target other than the beams of light, which don't exist for long enough. Or the same damn thing without me referencing old videogames- "a single shaping of the magical energies that suffuse the multiverse" and all that doesn't seem to mean that the shape can't start doing anything until you take your grubby warlock hands off and declare it complete. [/QUOTE]
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