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Warlock and Rogue Subclasses
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<blockquote data-quote="Undrave" data-source="post: 7828646" data-attributes="member: 7015698"><p>If you want to know about Rogues you should just ask Jocat.</p><p></p><p>[MEDIA=youtube]4FX_2UevHbE[/MEDIA]</p><p></p><p>But more seriously the Rogue is, IMO, one of the best class in the game. Easy to optimize for damage, they have a TON of defensive abilities and they got their awesome Cunning Action, more skills than anybody else and EXPERTISE. </p><p></p><p>Personally I'd really want to give the Mastermind a spin (you can use the Help Action as a Bonus Acton from 30 feet! ) but I mostly like support roles. </p><p></p><p>Crossbow Expert is a pretty potent feat for a Rogue I think. </p><p></p><p>I played a Warlock once but I'm not sure how optimized it was... considering I was playing a Gnome Blade Pact Feylock who waded in Melee, protected only by his 16 DEX and At-Will Mage Armor (16 AC at Lv 3 baby!). It was fun, but I don't think you'd find my damage output worthwhile compared to a dedicated Eldritch Blast build.</p><p></p><p>An Eldritch Blast Warlock is essentially a Magical Gunman and you can keep your Spell Slots for utility spells instead. </p><p></p><p>I'm in a party with a Great Old One Tome Lock and she's always using Detect Magic as a ritual and sneaking around while invisible... And now she got a Familiar for more shenanigans (Get an Owl it can do Fly By Help!)... All the while mostly slinging Eldtrich Blast and Hex for her damage dealing. And don't forget that Hex also imposes disadvantage on a specific ability score so it's more than just bonus damage. </p><p></p><p>I think the Rogue has more survivability than the Warlock, what with all its defensive features.</p></blockquote><p></p>
[QUOTE="Undrave, post: 7828646, member: 7015698"] If you want to know about Rogues you should just ask Jocat. [MEDIA=youtube]4FX_2UevHbE[/MEDIA] But more seriously the Rogue is, IMO, one of the best class in the game. Easy to optimize for damage, they have a TON of defensive abilities and they got their awesome Cunning Action, more skills than anybody else and EXPERTISE. Personally I'd really want to give the Mastermind a spin (you can use the Help Action as a Bonus Acton from 30 feet! ) but I mostly like support roles. Crossbow Expert is a pretty potent feat for a Rogue I think. I played a Warlock once but I'm not sure how optimized it was... considering I was playing a Gnome Blade Pact Feylock who waded in Melee, protected only by his 16 DEX and At-Will Mage Armor (16 AC at Lv 3 baby!). It was fun, but I don't think you'd find my damage output worthwhile compared to a dedicated Eldritch Blast build. An Eldritch Blast Warlock is essentially a Magical Gunman and you can keep your Spell Slots for utility spells instead. I'm in a party with a Great Old One Tome Lock and she's always using Detect Magic as a ritual and sneaking around while invisible... And now she got a Familiar for more shenanigans (Get an Owl it can do Fly By Help!)... All the while mostly slinging Eldtrich Blast and Hex for her damage dealing. And don't forget that Hex also imposes disadvantage on a specific ability score so it's more than just bonus damage. I think the Rogue has more survivability than the Warlock, what with all its defensive features. [/QUOTE]
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