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Warlock and Sorcerer
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<blockquote data-quote="Falling Icicle" data-source="post: 5994102" data-attributes="member: 17077"><p>The way I see it, the warlock discovers the forbidden rites that let him contact one of the strange otherworldly entitities that grant pacts. The patron then offers the warlock great power, but at a price. The warlock agrees. The deal is struck. The warlock then has that power implanted in his soul or whatever, and then, it's his, permanently. It can't be revoked or taken away at that point, nor should he ever have to beg to have it refreshed. Once the pact is sealed, that should be it. The patron shouldn't be able to take it away, and the warlock likewise can't back out of the drawbacks that come with it (and which grow as his power does).</p><p></p><p>The idea that he has to keep going back to his patron to refuel his powers makes warlocks too much like divine casters, rather than cunning oathbreakers that seek out forbidden magic as a way of cheating to get power that mortals aren't meant to have.</p><p></p><p>[Edit] There's another reason I think warlocks shouldn't have to keep going back to their patron for power. What if that patron being dies? What if Verenestra gets ganked by adventurers? The warlock shouldn't be out of luck if that happens. In fact, I can see a warlock hunting down his patron as part of an epic adventure. Maybe he made a pact with an archfiend but then turned against him, so the archfiend has been sending demons and cultists to hunt him down. The warlock should be able to kill that archfiend without losing his powers.</p></blockquote><p></p>
[QUOTE="Falling Icicle, post: 5994102, member: 17077"] The way I see it, the warlock discovers the forbidden rites that let him contact one of the strange otherworldly entitities that grant pacts. The patron then offers the warlock great power, but at a price. The warlock agrees. The deal is struck. The warlock then has that power implanted in his soul or whatever, and then, it's his, permanently. It can't be revoked or taken away at that point, nor should he ever have to beg to have it refreshed. Once the pact is sealed, that should be it. The patron shouldn't be able to take it away, and the warlock likewise can't back out of the drawbacks that come with it (and which grow as his power does). The idea that he has to keep going back to his patron to refuel his powers makes warlocks too much like divine casters, rather than cunning oathbreakers that seek out forbidden magic as a way of cheating to get power that mortals aren't meant to have. [Edit] There's another reason I think warlocks shouldn't have to keep going back to their patron for power. What if that patron being dies? What if Verenestra gets ganked by adventurers? The warlock shouldn't be out of luck if that happens. In fact, I can see a warlock hunting down his patron as part of an epic adventure. Maybe he made a pact with an archfiend but then turned against him, so the archfiend has been sending demons and cultists to hunt him down. The warlock should be able to kill that archfiend without losing his powers. [/QUOTE]
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