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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Warlock Archetype Curse scaling & Herald multiclassing
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<blockquote data-quote="Anonymous3" data-source="post: 9740688" data-attributes="member: 7046807"><p>This was the point I was trying to make. A buff to the Herald to eliminate a boon from the fighter dip.</p><p></p><p>I have been noodling with the exertion pool and spell point values a little and it has made me realise that perhaps the biggest issue is the amount of exertion a Herald can get from spell slots. It just dwarfs the amount any other classes can get (even compared to spell points). Herald20 can have 82 exertion if the convert all spell slots into exertion. A Fighter20 can have 16 and three times that if you keep three short rests in a day - 48 exertion. This makes Herald more flexible for days where are no short rests. Fighter20 gets to reduce exertion costs which I think translates into about 50% more effective exertion, so around 72 exertion - this is best case and still lower than Herald.</p><p></p><p>Right now there are two options that have been presented (which don't require a "rework"):</p><p>1. Use the Warlock spell point values; short rest mechanic; convert exertion into spells slots.</p><p>2. Give the Herald an exertion pool and adjust spell slot exertion conversion.</p><p></p><p>Option1 suffers from MC inconsistency and also opens up potential Smite abuse because you can now create more lower level Herald slots and use them to Smite. Option 2 suffers from a buff to Herald but creates MC consistency.</p><p></p><p>I am leaning to Option2 and making suggestions on the conversion. If you make a spell slot = 1 exertion a Herald20 gets 15 additional exertion. So if you had PB*2 +15 you'd have 27 exertion per long rest or 36+15 for three short rests. That's still pretty good. Additionally, the spell slots sacrifice really matters and your Herald will think hard about using it.</p></blockquote><p></p>
[QUOTE="Anonymous3, post: 9740688, member: 7046807"] This was the point I was trying to make. A buff to the Herald to eliminate a boon from the fighter dip. I have been noodling with the exertion pool and spell point values a little and it has made me realise that perhaps the biggest issue is the amount of exertion a Herald can get from spell slots. It just dwarfs the amount any other classes can get (even compared to spell points). Herald20 can have 82 exertion if the convert all spell slots into exertion. A Fighter20 can have 16 and three times that if you keep three short rests in a day - 48 exertion. This makes Herald more flexible for days where are no short rests. Fighter20 gets to reduce exertion costs which I think translates into about 50% more effective exertion, so around 72 exertion - this is best case and still lower than Herald. Right now there are two options that have been presented (which don't require a "rework"): 1. Use the Warlock spell point values; short rest mechanic; convert exertion into spells slots. 2. Give the Herald an exertion pool and adjust spell slot exertion conversion. Option1 suffers from MC inconsistency and also opens up potential Smite abuse because you can now create more lower level Herald slots and use them to Smite. Option 2 suffers from a buff to Herald but creates MC consistency. I am leaning to Option2 and making suggestions on the conversion. If you make a spell slot = 1 exertion a Herald20 gets 15 additional exertion. So if you had PB*2 +15 you'd have 27 exertion per long rest or 36+15 for three short rests. That's still pretty good. Additionally, the spell slots sacrifice really matters and your Herald will think hard about using it. [/QUOTE]
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Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Warlock Archetype Curse scaling & Herald multiclassing
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