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General Tabletop Discussion
*Dungeons & Dragons
Warlock: Best Designed Caster?
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<blockquote data-quote="koga305" data-source="post: 6370763" data-attributes="member: 6747640"><p>Huh. It's interesting to hear some actual play reports - I can see how resource management might actually be a big drag on the class. I also agree that some of the 1/day invocations are really lame - when building a pregen Warlock I thought "Hm, do I want to cast<em> bane</em> once this adventure or have my AC go up several points?" </p><p></p><p></p><p></p><p>This I'm not sure I agree with, for some of the reasons I mentioned above. In fact, I'd say the opposite - the Warlock is actually a strong choice for a new player.</p><p>The thing is, when built correctly a low-level Warlock can be almost as simple as a low-level Fighter. You have a powerful at-will attack (EB or perhaps <em>Poison Spray</em>) and a few short rest options comparable to Action Surge or Second Wind (say, <em>Hellish Rebuke </em>and <em>Hex</em>). When you hit higher levels, your complexity matches the Battle Master with the invocations, but then starts to outpace it when you gain more and more known spells and invocations. However, I'd say the class has an easier learning curve than the Wizard or Cleric, although it might be more complex to build than a Fighter.</p></blockquote><p></p>
[QUOTE="koga305, post: 6370763, member: 6747640"] Huh. It's interesting to hear some actual play reports - I can see how resource management might actually be a big drag on the class. I also agree that some of the 1/day invocations are really lame - when building a pregen Warlock I thought "Hm, do I want to cast[I] bane[/I] once this adventure or have my AC go up several points?" This I'm not sure I agree with, for some of the reasons I mentioned above. In fact, I'd say the opposite - the Warlock is actually a strong choice for a new player. The thing is, when built correctly a low-level Warlock can be almost as simple as a low-level Fighter. You have a powerful at-will attack (EB or perhaps [I]Poison Spray[/I]) and a few short rest options comparable to Action Surge or Second Wind (say, [I]Hellish Rebuke [/I]and [I]Hex[/I]). When you hit higher levels, your complexity matches the Battle Master with the invocations, but then starts to outpace it when you gain more and more known spells and invocations. However, I'd say the class has an easier learning curve than the Wizard or Cleric, although it might be more complex to build than a Fighter. [/QUOTE]
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Warlock: Best Designed Caster?
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