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Warlock Changing Patron
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<blockquote data-quote="Jay Verkuilen" data-source="post: 7411506" data-attributes="member: 6873517"><p>I've played two warlocks, well multiclassers with a lot of warlock, one MCed with rogue and the other with bard. One changed patrons due to story reasons, from the Archfey (actually in the campaign fluff an old PC of mine who was imprisoned) to the Raven Queen. Partly this was due to my own general wanderlust after playing the same character type for many levels, but it also made strong sense in the story. The other one decided that warlocking was a Really Bad Idea(TM) after some really momentous events in the campaign, went on a quest to Celestia to break the pact in the City of Tempered Souls, and became an Oath of the Ancients paladin! </p><p></p><p>I am generally pretty cool with rebuilds, especially of a character like a warlock who's abilities are often granted by someone else, at least in the canonical interpretation of the class. (I tend to think of it more as a way to build a character with some defined mystic powers.) However, I really do insist for myself as player or for a player if I'm DM on a solid <em>in-character</em> reason for a rebuild if it involves a fairly drastic change to the character, like a new pact or even a new class.</p></blockquote><p></p>
[QUOTE="Jay Verkuilen, post: 7411506, member: 6873517"] I've played two warlocks, well multiclassers with a lot of warlock, one MCed with rogue and the other with bard. One changed patrons due to story reasons, from the Archfey (actually in the campaign fluff an old PC of mine who was imprisoned) to the Raven Queen. Partly this was due to my own general wanderlust after playing the same character type for many levels, but it also made strong sense in the story. The other one decided that warlocking was a Really Bad Idea(TM) after some really momentous events in the campaign, went on a quest to Celestia to break the pact in the City of Tempered Souls, and became an Oath of the Ancients paladin! I am generally pretty cool with rebuilds, especially of a character like a warlock who's abilities are often granted by someone else, at least in the canonical interpretation of the class. (I tend to think of it more as a way to build a character with some defined mystic powers.) However, I really do insist for myself as player or for a player if I'm DM on a solid [I]in-character[/I] reason for a rebuild if it involves a fairly drastic change to the character, like a new pact or even a new class. [/QUOTE]
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