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<blockquote data-quote="Nemesis Destiny" data-source="post: 5768760" data-attributes="member: 98255"><p>I had a character ported from 3.x that I shoehorned into a Hexblade in 4e. For the longest time I didn't know what to make of him, but Hexblade fits perfectly - with some reflavouring.</p><p></p><p>He started out as a minor human noble, assigned as an ambassador to the neighbouring elven kingdom. He met and eventually married an elven noble, and it is through this bond that he gains his power (Fey Pact of the White Well).</p><p></p><p>When I started playing him in 3.x, he was a Rogue/Aristocrat (yes, I took an NPC class). He was the party face, and also being the toughest, tank as well. Laughable, I know, but it was a mostly RP campaign.</p><p></p><p>His hook at the time was rather lame - amnesia. He was a member of the thieves' guild. He couldn't remember anything about his former life or how he got there. All he had was a ring on his finger, with elven script, and a sword. At the end of that campaign he got his memory back, which was right around the time 4th came out. The problem was, I didn't know how to handle converting him, so I left him in NPC mode for a while.</p><p></p><p>Enter Essentials. Hexblade is a perfect fit. His wedding ring, representing his fey pact, acts as his rod, or rather his rod is refluffed as a ring - take your pick. The blade of the white well is the elven longsword that he carried all that time (which even in the old game had some mysterious radiant powers). Eldritch Bolt I am fluffing as his short bow (he had quick draw in 3.x, so the fact that he can still quickly switch between melee and ranged still works thematically).</p><p></p><p>The summoned Mourning Handmaiden, I'm refluffing as him summoning his spellcasting wife to his side (or at least a projection of her).</p><p></p><p>All the teleports are being reflavoured as acrobatic fencing moves and fancy footwork. He still has the same face and roguey skills as before, and I've multiclassed bard (now Skald, because that aura - it's awesome!).</p><p></p><p>Since he mostly relies on basic attacks, I don't need to reflavour a lot of powers. I chose mostly social skill buffs, skill powers, and theme utilities, so that isn't an issue either. What few Warlock dailies he has, I've tried to fluff as him tapping into this source of elvish magic that he really has no understanding of. He did not take skill training in Arcana to represent this.</p></blockquote><p></p>
[QUOTE="Nemesis Destiny, post: 5768760, member: 98255"] I had a character ported from 3.x that I shoehorned into a Hexblade in 4e. For the longest time I didn't know what to make of him, but Hexblade fits perfectly - with some reflavouring. He started out as a minor human noble, assigned as an ambassador to the neighbouring elven kingdom. He met and eventually married an elven noble, and it is through this bond that he gains his power (Fey Pact of the White Well). When I started playing him in 3.x, he was a Rogue/Aristocrat (yes, I took an NPC class). He was the party face, and also being the toughest, tank as well. Laughable, I know, but it was a mostly RP campaign. His hook at the time was rather lame - amnesia. He was a member of the thieves' guild. He couldn't remember anything about his former life or how he got there. All he had was a ring on his finger, with elven script, and a sword. At the end of that campaign he got his memory back, which was right around the time 4th came out. The problem was, I didn't know how to handle converting him, so I left him in NPC mode for a while. Enter Essentials. Hexblade is a perfect fit. His wedding ring, representing his fey pact, acts as his rod, or rather his rod is refluffed as a ring - take your pick. The blade of the white well is the elven longsword that he carried all that time (which even in the old game had some mysterious radiant powers). Eldritch Bolt I am fluffing as his short bow (he had quick draw in 3.x, so the fact that he can still quickly switch between melee and ranged still works thematically). The summoned Mourning Handmaiden, I'm refluffing as him summoning his spellcasting wife to his side (or at least a projection of her). All the teleports are being reflavoured as acrobatic fencing moves and fancy footwork. He still has the same face and roguey skills as before, and I've multiclassed bard (now Skald, because that aura - it's awesome!). Since he mostly relies on basic attacks, I don't need to reflavour a lot of powers. I chose mostly social skill buffs, skill powers, and theme utilities, so that isn't an issue either. What few Warlock dailies he has, I've tried to fluff as him tapping into this source of elvish magic that he really has no understanding of. He did not take skill training in Arcana to represent this. [/QUOTE]
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