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<blockquote data-quote="ad_hoc" data-source="post: 7298168" data-attributes="member: 6748898"><p>If things get tough you need more than +1d6.</p><p></p><p></p><p></p><p>If that previous combat was easy then you didn't need to spend your spell on Hex.</p><p></p><p>It's Mage Armour vs Shield. Shield is better because you can use it for a greater effect when you actually need it. Mage Armour requires an upfront casting and might be completely useless.</p><p></p><p></p><p></p><p></p><p>If you get hit you can lose concentration. Warlocks don't have Con Save proficiency. Concentration will be lost even with a DC 10 check often enough.</p><p></p><p>Eldritch Blast is a ranged attack. The Warlock is at disadvantage when in melee.</p><p></p><p></p><p></p><p>The Warlock can make a contribution without spending a lot of resources to do a bit more damage.</p><p></p><p>Instead of doing a bit more damage in a fight there are plenty of spells and invocations that can end or bypass a fight entirely.</p><p></p><p>That's what spellcasters are great at.</p><p></p><p>If you want to play a Warlock as a ranged attacker that's fine. Just don't complain when all your character does is ranged attacks. Also don't state that it is the strongest/best way to Warlock.</p><p></p><p>There are plenty of very strong and powerful ways to play Warlock that don't involve Hex or Eldritch Blast.</p><p></p><p>While Eldritch Blast is a good option, it's also perfectly okay not to take it. I've read a lot of comments that if a Warlock doesn't take Eldritch Blast they're actively playing a terrible character. I will even go as far as to say that Hex is not optimal after level 5. It's fine, not terrible, but not terribly strong either. It is pretty terrible after level 9 though.</p><p></p><p>The point of the post is that there are many ways to play powerful Warlocks because a lot of people feel like the only good way is Hex + Agonizing Blast. Do you feel that way?</p></blockquote><p></p>
[QUOTE="ad_hoc, post: 7298168, member: 6748898"] If things get tough you need more than +1d6. If that previous combat was easy then you didn't need to spend your spell on Hex. It's Mage Armour vs Shield. Shield is better because you can use it for a greater effect when you actually need it. Mage Armour requires an upfront casting and might be completely useless. If you get hit you can lose concentration. Warlocks don't have Con Save proficiency. Concentration will be lost even with a DC 10 check often enough. Eldritch Blast is a ranged attack. The Warlock is at disadvantage when in melee. The Warlock can make a contribution without spending a lot of resources to do a bit more damage. Instead of doing a bit more damage in a fight there are plenty of spells and invocations that can end or bypass a fight entirely. That's what spellcasters are great at. If you want to play a Warlock as a ranged attacker that's fine. Just don't complain when all your character does is ranged attacks. Also don't state that it is the strongest/best way to Warlock. There are plenty of very strong and powerful ways to play Warlock that don't involve Hex or Eldritch Blast. While Eldritch Blast is a good option, it's also perfectly okay not to take it. I've read a lot of comments that if a Warlock doesn't take Eldritch Blast they're actively playing a terrible character. I will even go as far as to say that Hex is not optimal after level 5. It's fine, not terrible, but not terribly strong either. It is pretty terrible after level 9 though. The point of the post is that there are many ways to play powerful Warlocks because a lot of people feel like the only good way is Hex + Agonizing Blast. Do you feel that way? [/QUOTE]
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