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Warlock, Hex, and Short Rests: The Bag of Rats Problem
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<blockquote data-quote="seebs" data-source="post: 7037469" data-attributes="member: 61529"><p>If you cannot quote explicit text which states directly that there are other things that break concentration, other than the list or the other factors mentioned in the paragraph below, then no, it <strong>can't</strong> be contrary to RAW. It's only contrary to RAW if the rules actually <strong>state</strong> the thing you're contradicting.</p><p></p><p></p><p></p><p>Okay, that's a completely different claim.</p><p></p><p></p><p></p><p>All the arguments about whether or not the list is complete are absolutely exclusive to that. They're unrelated to the completely different claim that concentration prevents resting.</p><p></p><p>Conentration doesn't seem to me to be "more strenuous than eating, drinking, reading, and tending to wounds." After all, you can <strong>cast other spells</strong> while concentrating, as long as they don't also need concentration.</p><p></p><p></p><p></p><p>I was specifically arguing that "resting breaks concentration" is contrary to RAW. "Resting is prevented by concentration" strikes me as neither specified by nor contrary to RAW.</p><p></p><p>But we do have something of a data point from the <strong>long</strong> rest rules: An interruption of "at least one hour of walking, fighting, casting spells, or similar adventuring activity" breaks a long rest. Implicitly, an interruption of, say, ten minutes of casting spells does not interrupt a long rest. Which seems like it would at least tentatively imply that you can do things comparable in difficulty to maintaining concentration for a while without interrupting a long rest.</p><p></p><p>But I think short rest may actually imply <strong>stricter</strong> requirements -- you don't get the "or standing watch, or fights but only if they're short" exception.</p></blockquote><p></p>
[QUOTE="seebs, post: 7037469, member: 61529"] If you cannot quote explicit text which states directly that there are other things that break concentration, other than the list or the other factors mentioned in the paragraph below, then no, it [B]can't[/B] be contrary to RAW. It's only contrary to RAW if the rules actually [B]state[/B] the thing you're contradicting. Okay, that's a completely different claim. All the arguments about whether or not the list is complete are absolutely exclusive to that. They're unrelated to the completely different claim that concentration prevents resting. Conentration doesn't seem to me to be "more strenuous than eating, drinking, reading, and tending to wounds." After all, you can [B]cast other spells[/B] while concentrating, as long as they don't also need concentration. I was specifically arguing that "resting breaks concentration" is contrary to RAW. "Resting is prevented by concentration" strikes me as neither specified by nor contrary to RAW. But we do have something of a data point from the [B]long[/B] rest rules: An interruption of "at least one hour of walking, fighting, casting spells, or similar adventuring activity" breaks a long rest. Implicitly, an interruption of, say, ten minutes of casting spells does not interrupt a long rest. Which seems like it would at least tentatively imply that you can do things comparable in difficulty to maintaining concentration for a while without interrupting a long rest. But I think short rest may actually imply [B]stricter[/B] requirements -- you don't get the "or standing watch, or fights but only if they're short" exception. [/QUOTE]
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Warlock, Hex, and Short Rests: The Bag of Rats Problem
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