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Warlock in party with Quasit breaking story
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<blockquote data-quote="Decorayah" data-source="post: 7131775" data-attributes="member: 6886957"><p>Hello guys. I'm a novice DM and am running a party of 4 through a story of my own making. I'v spent quite a lot of time coming with the story and it is my focus in the campaign. I often try to create suspense, mystery, a feeling of exploration etc. All is going well except one thing: we have a warlock/sorcerer multi-class in the party with pact of the chain. He has a quasit familiar that can fly, can be used for his senses up to a mile away, is invisible and can shape change. This basically means he always knows everything in advance. Also the quasit is a slave, meaning he can't disobey. Here's an example.</p><p></p><p>1. There is a small mysterious castle in the distance. He just sends the quasit to fly over and scout everything.</p><p>2. There are guards everywhere. Quasit doesn't care: he's invisible.</p><p>3. There is a locked door. Quasit doesn't care. He transforms into a small centipede and enters through the lock.</p><p>4. Oh no it's been detected. Warlock can just instantly recall it.</p><p>5. Oh no it's killed. Warlock can have another within an hour.</p><p></p><p>Seriously? I can't create any surprises or suspense or anything when he knows everything in advance. I have 2 questions:</p><p></p><p>1. Is everything I said here valid? Can he really do everything I described?</p><p>2. If it is then can any more experienced DMs tell me how I can counter that without just saying every creature in the world has true sight because that would make zero sense.</p><p></p><p>Any help is greatly appreciated because I am feeling quite powerless to present the story I want and don't want to just say "DM rule. You can't use a Quasit. Deal with it"</p></blockquote><p></p>
[QUOTE="Decorayah, post: 7131775, member: 6886957"] Hello guys. I'm a novice DM and am running a party of 4 through a story of my own making. I'v spent quite a lot of time coming with the story and it is my focus in the campaign. I often try to create suspense, mystery, a feeling of exploration etc. All is going well except one thing: we have a warlock/sorcerer multi-class in the party with pact of the chain. He has a quasit familiar that can fly, can be used for his senses up to a mile away, is invisible and can shape change. This basically means he always knows everything in advance. Also the quasit is a slave, meaning he can't disobey. Here's an example. 1. There is a small mysterious castle in the distance. He just sends the quasit to fly over and scout everything. 2. There are guards everywhere. Quasit doesn't care: he's invisible. 3. There is a locked door. Quasit doesn't care. He transforms into a small centipede and enters through the lock. 4. Oh no it's been detected. Warlock can just instantly recall it. 5. Oh no it's killed. Warlock can have another within an hour. Seriously? I can't create any surprises or suspense or anything when he knows everything in advance. I have 2 questions: 1. Is everything I said here valid? Can he really do everything I described? 2. If it is then can any more experienced DMs tell me how I can counter that without just saying every creature in the world has true sight because that would make zero sense. Any help is greatly appreciated because I am feeling quite powerless to present the story I want and don't want to just say "DM rule. You can't use a Quasit. Deal with it" [/QUOTE]
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