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Warlock in party with Quasit breaking story
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<blockquote data-quote="Decorayah" data-source="post: 7131835" data-attributes="member: 6886957"><p>Yeah I do that but I can't do it at all times. Most of the time in the story the party is out exploring different islands that are unrelated. For most of the places they visit there is little reason to have magic defenses up. Basically the quasit turns a:</p><p></p><p>"Oh a mysterious castle. Wonder what's inside? Is it deserted? Is there anything creepy going on? Let's do a perilous attempt at finding out and maybe we'll find interesting treasure?</p><p></p><p>into</p><p></p><p>"Oh a mysterious castle. Give me a moment. Ok it has 12 guards. They seem to be skeletons. They aren't heavily armored so probably not that strong. There is a big chamber. Inside there is a bigger skeleton and some zombies. There is a chest behind it. I think we should be fine going in."</p><p></p><p>In my opinion the first one is more interesting.</p></blockquote><p></p>
[QUOTE="Decorayah, post: 7131835, member: 6886957"] Yeah I do that but I can't do it at all times. Most of the time in the story the party is out exploring different islands that are unrelated. For most of the places they visit there is little reason to have magic defenses up. Basically the quasit turns a: "Oh a mysterious castle. Wonder what's inside? Is it deserted? Is there anything creepy going on? Let's do a perilous attempt at finding out and maybe we'll find interesting treasure? into "Oh a mysterious castle. Give me a moment. Ok it has 12 guards. They seem to be skeletons. They aren't heavily armored so probably not that strong. There is a big chamber. Inside there is a bigger skeleton and some zombies. There is a chest behind it. I think we should be fine going in." In my opinion the first one is more interesting. [/QUOTE]
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