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<blockquote data-quote="WOLead" data-source="post: 4257264" data-attributes="member: 65571"><p>Got it early, so I went and tried to go for the Star Pact version here myself. The Pacts actually don't seem to change much, it just sets the At-Will powers, the bonus from something dieing under the Warlock's curse, and extras coming from Encounter abilities. I personally liked the Pact ability from Stars myself, influencing my decision. Though the teleport ability of the Fey was also tempting, I just couldn't see myself taking advantage of it completely. As mouth-watering Infernal's damage sounds, I just can't make heads or tails of it.</p><p></p><p>The Dilettante chosen was Lay on Hands. Only usable once a day at first, but could come in handy to save an ally or oneself in a pinch since it is a minor action, compared to Second Wind's Standard.</p><p></p><p></p><p></p><p></p><p></p><p></p><p>Yes, those feats are setup to allow constant running on the battlefield due to the lack of Misty Step. No where near as damaging in one shot as the Infernal build of loisel, but hopefully a bit more adaptable. And a hopeful combo.</p><p></p><p>Though with dilettante, I hope I am using it right for Lay on Hands. It doesn't seem to infer any constraints but At-Will of another class.</p></blockquote><p></p>
[QUOTE="WOLead, post: 4257264, member: 65571"] Got it early, so I went and tried to go for the Star Pact version here myself. The Pacts actually don't seem to change much, it just sets the At-Will powers, the bonus from something dieing under the Warlock's curse, and extras coming from Encounter abilities. I personally liked the Pact ability from Stars myself, influencing my decision. Though the teleport ability of the Fey was also tempting, I just couldn't see myself taking advantage of it completely. As mouth-watering Infernal's damage sounds, I just can't make heads or tails of it. The Dilettante chosen was Lay on Hands. Only usable once a day at first, but could come in handy to save an ally or oneself in a pinch since it is a minor action, compared to Second Wind's Standard. Yes, those feats are setup to allow constant running on the battlefield due to the lack of Misty Step. No where near as damaging in one shot as the Infernal build of loisel, but hopefully a bit more adaptable. And a hopeful combo. Though with dilettante, I hope I am using it right for Lay on Hands. It doesn't seem to infer any constraints but At-Will of another class. [/QUOTE]
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