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General Tabletop Discussion
Character Builds & Optimization
Warlock may need some adjustment
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<blockquote data-quote="ElterAgo" data-source="post: 7646889" data-attributes="member: 6972046"><p>Don't want to do Hexblade with this character. My next character will either be a full out Hexblade or a barbarian.</p><p></p><p>The Bard level was primarily to get a few more spells known and a few extra spell slots for things like the Hex spell. Only 2 spell slots with a group that doesn't like to take many short rests has been limiting.</p><p></p><p>Yeah, I don't think I've used Resistance once. That can go. I don't think I've used Produce Flame either.</p><p></p><p>I was thinking the Vicious Mockery for the disadvantage on the next attack roll for a high damaging opponent. Might chuck that one also. Will consider.</p><p></p><p>Can't switch out Darkness because it is a race spell.</p><p></p><p>I want to be primarily a debuff caster. However, the group seems to get split up a lot. So I need to have at least decent capacity to some damage when there aren't enough of the others around. If the full group is present I would prefer to use debuff spells.</p><p></p><p>Yeah, I know the Circlet of Blasting isn't that great. But nothing else we have found so far is better for my PC except for an amulet that was found one of the sessions when I wasn't present. So the druid ended up with that. The other things have mostly been weapons or potions to buff melee combat.</p></blockquote><p></p>
[QUOTE="ElterAgo, post: 7646889, member: 6972046"] Don't want to do Hexblade with this character. My next character will either be a full out Hexblade or a barbarian. The Bard level was primarily to get a few more spells known and a few extra spell slots for things like the Hex spell. Only 2 spell slots with a group that doesn't like to take many short rests has been limiting. Yeah, I don't think I've used Resistance once. That can go. I don't think I've used Produce Flame either. I was thinking the Vicious Mockery for the disadvantage on the next attack roll for a high damaging opponent. Might chuck that one also. Will consider. Can't switch out Darkness because it is a race spell. I want to be primarily a debuff caster. However, the group seems to get split up a lot. So I need to have at least decent capacity to some damage when there aren't enough of the others around. If the full group is present I would prefer to use debuff spells. Yeah, I know the Circlet of Blasting isn't that great. But nothing else we have found so far is better for my PC except for an amulet that was found one of the sessions when I wasn't present. So the druid ended up with that. The other things have mostly been weapons or potions to buff melee combat. [/QUOTE]
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