Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Character Builds & Optimization
Warlock multiclass fun idea
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="faria" data-source="post: 6840732" data-attributes="member: 6780042"><p>So I've been playing around with a fun build idea for a while, but I'd like help optimizing it and finding the right mix of classes.</p><p></p><p>The idea is to start Warlock 3, get Pact of the Chain for a Familiar, have it throw Ball Bearings and Caltrops down to make a really nasty trap, and then Repelling Blast enemies into it. That's all I need to be effective, because EB damage scales and both Hex and Agonizing Blast affect each blast, so I can take my extra levels in literally any other class I want.</p><p></p><p>Thief 3 for Fast Hands so I can throw Ball Bearings down while my Familiar throws Caltrops down, all on the first round. But you can't Hex AND use Fast Hands, so I don't know if this is worth it. But you do get Expertise and Cunning Action, which lets you Disengage and backing up before EBing. I don't know if that's necessary though since we'll be taking the Crossbow Expert feat...</p><p></p><p>Sorcerer 3+ gives me Metamagic to get off multiple Eldritch Blasts or effect multiple targets, plus gives emergency spell slots. Dragon Sorcerer gives a higher starting AC, and with the Shield spell known, you can avoid a lot of damage anyway.</p><p></p><p>1 level of Fighter would give me Heavy Armor and the Protection Fighting Style. 2 levels of Fighter would give me Action Surge and Second Wind.</p><p></p><p>Grassland Land Druid 3 gives me Wild Shape for <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> and giggles, refreshing spell slots, and Pass Without Trace. If I take it further than 3 levels, I can pick up Haste and get more animal forms. Haste and Hex won't stack though, so I don't think it's worth taking beyond level 3 or 4 for the ASI. The downside with Druid is no metal armor, so no Fighter synergy. But you get backup healing spells, so that's always useful.</p><p></p><p>Lore Bard 3 for Cutting Words and Jack of All Trades or 6 for Additional Magical Secrets.</p><p></p><p>Whatever class you end up with, the Crossbow Feat Expert is nice for when enemies make it past your traps. That way you can reliably knock enemies back into them. The War Caster feat looks nice too...</p><p></p><p>Any suggestions for the best multiclass combination? I think Sorcerer is the best option here, then either Druid or Fighter (but not both). Action Surge and Heavy Armor vs Wild Shape and Pass Without Trace. Would you bother taking Thief for the Cunning Action and Expertise?</p><p></p><p>What's the best race and point buy for this build? I think Half-Elf or Variant Human for Crossbow Expert right away. Maybe point buy all odd numbers and take regular Human?</p></blockquote><p></p>
[QUOTE="faria, post: 6840732, member: 6780042"] So I've been playing around with a fun build idea for a while, but I'd like help optimizing it and finding the right mix of classes. The idea is to start Warlock 3, get Pact of the Chain for a Familiar, have it throw Ball Bearings and Caltrops down to make a really nasty trap, and then Repelling Blast enemies into it. That's all I need to be effective, because EB damage scales and both Hex and Agonizing Blast affect each blast, so I can take my extra levels in literally any other class I want. Thief 3 for Fast Hands so I can throw Ball Bearings down while my Familiar throws Caltrops down, all on the first round. But you can't Hex AND use Fast Hands, so I don't know if this is worth it. But you do get Expertise and Cunning Action, which lets you Disengage and backing up before EBing. I don't know if that's necessary though since we'll be taking the Crossbow Expert feat... Sorcerer 3+ gives me Metamagic to get off multiple Eldritch Blasts or effect multiple targets, plus gives emergency spell slots. Dragon Sorcerer gives a higher starting AC, and with the Shield spell known, you can avoid a lot of damage anyway. 1 level of Fighter would give me Heavy Armor and the Protection Fighting Style. 2 levels of Fighter would give me Action Surge and Second Wind. Grassland Land Druid 3 gives me Wild Shape for :):):):):) and giggles, refreshing spell slots, and Pass Without Trace. If I take it further than 3 levels, I can pick up Haste and get more animal forms. Haste and Hex won't stack though, so I don't think it's worth taking beyond level 3 or 4 for the ASI. The downside with Druid is no metal armor, so no Fighter synergy. But you get backup healing spells, so that's always useful. Lore Bard 3 for Cutting Words and Jack of All Trades or 6 for Additional Magical Secrets. Whatever class you end up with, the Crossbow Feat Expert is nice for when enemies make it past your traps. That way you can reliably knock enemies back into them. The War Caster feat looks nice too... Any suggestions for the best multiclass combination? I think Sorcerer is the best option here, then either Druid or Fighter (but not both). Action Surge and Heavy Armor vs Wild Shape and Pass Without Trace. Would you bother taking Thief for the Cunning Action and Expertise? What's the best race and point buy for this build? I think Half-Elf or Variant Human for Crossbow Expert right away. Maybe point buy all odd numbers and take regular Human? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
Warlock multiclass fun idea
Top