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Warlock: Pact of the Nothing?
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<blockquote data-quote="mellored" data-source="post: 9551649" data-attributes="member: 6801209"><p>Part of making them invocations allows you to skip them. So this is intentional.</p><p></p><p>As for what to take instead, perhaps a coward?</p><p></p><p>1: Eldritch Mind helps with concentration.</p><p>2: Agonizing blast, other worldly leap.</p><p>3: Archfey, so we get some escape tools.</p><p>4: spell sniper, for 180' range.</p><p>5: Repelling Blast and Ascended Step.</p><p>7: Eldritch Spear. Float up, and out range anyone with 390', and scaling.</p><p>8: +2 Cha.</p><p>9: Visions of a distant realm. So you know when it's safe to go inside.</p><p>12: Resilient (Con), Lessons of the First One (Alert) so your not caught off guard. Proficiency scaling boost are better later levels.</p><p>15: witch sight: so no one can sneak up on you.</p><p>16: ... Speedy? Defensive Duelist?</p><p>18: one with shadows? Gaze of two minds? Lucky?</p><p>19: boon of dimension travel: because more teleports.</p><p></p><p>Now you can shoot upto 780' away, push 40', teleport 30', with optional bonus action teleport another 30' and turn invisible, while floating in the air. Without using a spell slot.</p><p></p><p>* it you can take previous invocations, Lance of Lethargy and Ghostly Gaze would also really fit.</p></blockquote><p></p>
[QUOTE="mellored, post: 9551649, member: 6801209"] Part of making them invocations allows you to skip them. So this is intentional. As for what to take instead, perhaps a coward? 1: Eldritch Mind helps with concentration. 2: Agonizing blast, other worldly leap. 3: Archfey, so we get some escape tools. 4: spell sniper, for 180' range. 5: Repelling Blast and Ascended Step. 7: Eldritch Spear. Float up, and out range anyone with 390', and scaling. 8: +2 Cha. 9: Visions of a distant realm. So you know when it's safe to go inside. 12: Resilient (Con), Lessons of the First One (Alert) so your not caught off guard. Proficiency scaling boost are better later levels. 15: witch sight: so no one can sneak up on you. 16: ... Speedy? Defensive Duelist? 18: one with shadows? Gaze of two minds? Lucky? 19: boon of dimension travel: because more teleports. Now you can shoot upto 780' away, push 40', teleport 30', with optional bonus action teleport another 30' and turn invisible, while floating in the air. Without using a spell slot. * it you can take previous invocations, Lance of Lethargy and Ghostly Gaze would also really fit. [/QUOTE]
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