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General Tabletop Discussion
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Warlock/Paladin/Sorcerer Question
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<blockquote data-quote="Evenglare" data-source="post: 6426858" data-attributes="member: 63245"><p>Regardless of the explanations that are given, the fact is that narrative wise it is such a niche character that really only can fill a few possible circumstances. One of those being what ZombieRoboNinja said. Even taking into account that fact, If a character is starting at level 1, it would be virtually impossible to achieve that specific build unless the DM was catering quite a large portion of the narrative to your character and only your character. If you start off at that higher level then you can probably make up some convoluted reason that it would happen, but like I said at the beginning of the post, that character is going to have such a narrow focus it doesn't even seem worth it to me. </p><p></p><p>Clearly when someone takes classes like that it's, more often than not, for power gaming in my personal experiences. I understand someone actually may have legitimate reasons, but given a random sample of people who had this build I'd bet just about anything that it was for mechanical properties over narrative properties.</p><p></p><p>It also follows the jack of all trades master of non mentality. Every single full class warlock, paladin, and sorcerer is going to be better than you pertaining to what that class does. If you are going to just dungeon crawl with no story then I'd say go for it, if not I'd be wary of the person playing that mess of a class combination in an actual deep narrative. But thats just me... I digress.</p></blockquote><p></p>
[QUOTE="Evenglare, post: 6426858, member: 63245"] Regardless of the explanations that are given, the fact is that narrative wise it is such a niche character that really only can fill a few possible circumstances. One of those being what ZombieRoboNinja said. Even taking into account that fact, If a character is starting at level 1, it would be virtually impossible to achieve that specific build unless the DM was catering quite a large portion of the narrative to your character and only your character. If you start off at that higher level then you can probably make up some convoluted reason that it would happen, but like I said at the beginning of the post, that character is going to have such a narrow focus it doesn't even seem worth it to me. Clearly when someone takes classes like that it's, more often than not, for power gaming in my personal experiences. I understand someone actually may have legitimate reasons, but given a random sample of people who had this build I'd bet just about anything that it was for mechanical properties over narrative properties. It also follows the jack of all trades master of non mentality. Every single full class warlock, paladin, and sorcerer is going to be better than you pertaining to what that class does. If you are going to just dungeon crawl with no story then I'd say go for it, if not I'd be wary of the person playing that mess of a class combination in an actual deep narrative. But thats just me... I digress. [/QUOTE]
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