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<blockquote data-quote="Guest 6801328" data-source="post: 6883425"><p>Not sure...I actually almost named it "the Three Sisters", so that's definitely one of the concepts I was thinking of.</p><p></p><p></p><p></p><p>I was trying to avoid granting either extra spell slots or extra spells known because those two limitations are part of the trade-off inherent in the class design. So giving a bonus spell known and making it better than the default seems very powerful for 1st level. I suppose it could be swapped with Black Magic, although at 1st level the only spell that could be used with Black Magic is Charm Person.</p><p></p><p></p><p> </p><p></p><p>I was trying to avoid direct damage attack spells. But I tweaked the language so that things like Chains or Carceri, or perhaps racial abilities, could also be used. </p><p></p><p></p><p></p><p>How about:</p><p> - If you include hair, toenail clippings, etc. of the person using the fetish then the magic is only dispelled if both rolls fail (which for an Advantage fetish would be the case for any failure anyway.)</p><p>or</p><p> - A Disadvantage fetish loses it's power when a saving throw (of the applicable type) succeeds.</p><p></p><p>I think I like the first option for flavor.</p><p></p><p></p><p></p><p>Thanks!</p></blockquote><p></p>
[QUOTE="Guest 6801328, post: 6883425"] Not sure...I actually almost named it "the Three Sisters", so that's definitely one of the concepts I was thinking of. I was trying to avoid granting either extra spell slots or extra spells known because those two limitations are part of the trade-off inherent in the class design. So giving a bonus spell known and making it better than the default seems very powerful for 1st level. I suppose it could be swapped with Black Magic, although at 1st level the only spell that could be used with Black Magic is Charm Person. I was trying to avoid direct damage attack spells. But I tweaked the language so that things like Chains or Carceri, or perhaps racial abilities, could also be used. How about: - If you include hair, toenail clippings, etc. of the person using the fetish then the magic is only dispelled if both rolls fail (which for an Advantage fetish would be the case for any failure anyway.) or - A Disadvantage fetish loses it's power when a saving throw (of the applicable type) succeeds. I think I like the first option for flavor. Thanks! [/QUOTE]
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