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<blockquote data-quote="Mandragola" data-source="post: 6375595" data-attributes="member: 6779173"><p>Well as I said, the rules confuse me.</p><p></p><p>There is a section in the multiclass rules on pact magic. It says "If you have both the spellcasting class feature and the Pact Magic class feature from the warlock class, you can use the spell slots you gain from the pact magic feature to cast spells you know or have prepared from classes with the spellcasting class feature, and you can use the spell slots you gain from the spellcasting class feature to cast warlock spells you know."</p><p></p><p>So it's actually pretty straightforward. You don't need to look at the multiclass slots thing at all because warlock levels are not counted towards it. You work out how many spells you know, prepare and cast separately as a warlock and as a paladin but once the spells are prepared you can cast them using either set of slots. I had misread this and thought warlock levels <em>were</em> counted for multiclass casting, which would have been kind of insane.</p><p></p><p>This is fairly good. At high level you can use a low-level paladin slot to cast hex, not wasting a 5th level warlock slot. I'm a bit unsure about whether you could prepare a 5th level paladin spell like banishing smite once you reached level 9 warlock, even if you were just a level 2 paladin. Could be a little broken if a level 11 character cast a spell that a single-class paladin couldn't do before level 17! As a DM I don't think I'd allow that, only allowing a character to prepare paladin spells that he could cast as a paladin. It's clear though that the same character could use a warlock slot to cast healing word (if he'd prepared it as one of his paladin spells for that day) and it would heal 5D8+cha. I'm pretty sure he could only use paladin slots for smiting things, not warlock ones.</p><p></p><p>I've actually got a sort of a character concept using <a href="http://kinggames.dk/shop/ImagePopup.asp?Title=Forgotten%20Warrior&Image=/images/miniatures/enigma/forgotten_warrior_01-p.jpg&ProtectMessage=" target="_blank">this mini from enigma</a>. He'd be a dragonborn - probably a bronze one I think or gold to be the banished gold dragon from hoard of the dragon queen. Be a paladin at level 1 with stats something like 17, 8, 14, 8, 10, 16 and then multiclass to fey pact warlock. Not sure when you'd do that really but you'd want to hit level 5 at the same time as level 3 of warlock, so you got your pact blade and could stick thirsting blade on it straight away. At some point you'd probably want to pick up a feat with +1 strength like heavy armour master - or you could be a human and start with it.</p><p></p><p>Not sure what paladin oath is best. Fey warlock/oath of ancients paladin makes sense and I also quite like the idea of a character who gets his soul bound to a daemon against his will, then takes up the oath of vengeance to fight back - though that character might want to start out as a warlock for background purposes. I think mechanically a devotion paladin works very well with a fey warlock, since the channel divinity feature lets you add your cha bonus to hit. At 6th level with 3/3 pala/lock you'd be able to get 2 attacks with +9 to hit with 3 strenth, 3 cha and 3 proficiency bonus. Damage would be 3d6 (greatsword and hex)+3 for strength. That's actually good enough for it to be worth looking very seriously at Great weapon master.</p><p></p><p>Oath of vengeance is really cool but I think it's not a great combo with warlock, since hex and Vow of Emnity are both bonus actions. Actually, so is the bonus attack from great weapon master.</p></blockquote><p></p>
[QUOTE="Mandragola, post: 6375595, member: 6779173"] Well as I said, the rules confuse me. There is a section in the multiclass rules on pact magic. It says "If you have both the spellcasting class feature and the Pact Magic class feature from the warlock class, you can use the spell slots you gain from the pact magic feature to cast spells you know or have prepared from classes with the spellcasting class feature, and you can use the spell slots you gain from the spellcasting class feature to cast warlock spells you know." So it's actually pretty straightforward. You don't need to look at the multiclass slots thing at all because warlock levels are not counted towards it. You work out how many spells you know, prepare and cast separately as a warlock and as a paladin but once the spells are prepared you can cast them using either set of slots. I had misread this and thought warlock levels [I]were[/I] counted for multiclass casting, which would have been kind of insane. This is fairly good. At high level you can use a low-level paladin slot to cast hex, not wasting a 5th level warlock slot. I'm a bit unsure about whether you could prepare a 5th level paladin spell like banishing smite once you reached level 9 warlock, even if you were just a level 2 paladin. Could be a little broken if a level 11 character cast a spell that a single-class paladin couldn't do before level 17! As a DM I don't think I'd allow that, only allowing a character to prepare paladin spells that he could cast as a paladin. It's clear though that the same character could use a warlock slot to cast healing word (if he'd prepared it as one of his paladin spells for that day) and it would heal 5D8+cha. I'm pretty sure he could only use paladin slots for smiting things, not warlock ones. I've actually got a sort of a character concept using [URL="http://kinggames.dk/shop/ImagePopup.asp?Title=Forgotten%20Warrior&Image=/images/miniatures/enigma/forgotten_warrior_01-p.jpg&ProtectMessage="]this mini from enigma[/URL]. He'd be a dragonborn - probably a bronze one I think or gold to be the banished gold dragon from hoard of the dragon queen. Be a paladin at level 1 with stats something like 17, 8, 14, 8, 10, 16 and then multiclass to fey pact warlock. Not sure when you'd do that really but you'd want to hit level 5 at the same time as level 3 of warlock, so you got your pact blade and could stick thirsting blade on it straight away. At some point you'd probably want to pick up a feat with +1 strength like heavy armour master - or you could be a human and start with it. Not sure what paladin oath is best. Fey warlock/oath of ancients paladin makes sense and I also quite like the idea of a character who gets his soul bound to a daemon against his will, then takes up the oath of vengeance to fight back - though that character might want to start out as a warlock for background purposes. I think mechanically a devotion paladin works very well with a fey warlock, since the channel divinity feature lets you add your cha bonus to hit. At 6th level with 3/3 pala/lock you'd be able to get 2 attacks with +9 to hit with 3 strenth, 3 cha and 3 proficiency bonus. Damage would be 3d6 (greatsword and hex)+3 for strength. That's actually good enough for it to be worth looking very seriously at Great weapon master. Oath of vengeance is really cool but I think it's not a great combo with warlock, since hex and Vow of Emnity are both bonus actions. Actually, so is the bonus attack from great weapon master. [/QUOTE]
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