Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Warlock question!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kae'Yoss" data-source="post: 1986880" data-attributes="member: 4134"><p>I think the chance of a warlock being grappled is higher than a fighter losing his weapon. To make the fighter lose the weapon, you usually have to disarm him. He gets to roll his attack bonus against yours. They usually have a good attack bonus.</p><p></p><p>And standing back doesn't mean that one of the enemies thinks "screw that. I'm going to get past that fighter and grapple that damn warlock". And then he has to roll a grapple check, something warlocks aren't usually too good at. Sudden still spell (which still requires a concentration check IIRC) works once, grapple works several times...</p><p></p><p></p><p></p><p>Fumble doesn't make him lose the weapon, not in the regular rules. As said above, disarming a fighter isn't too easy (especially if he uses it two-handed and has the whole weapon focus chain for it), sunder isn't used all that often (mainly because it takes time to sunder that big, magical weapon the fighter uses, which might even be made out of adamantine. In the time you need to destroy the weapon - remember, that's usually the main investment for the fighter - he hacks you to pieces)</p><p></p><p></p><p></p><p>So, if the DM uses a special rule to lose your weapon and has enemies disarming and sundering all the time, that is alright and the usual thing (as I said, both aren't too effective, especially if the fighter in question uses a large, durable weapon), but enemies trying to grapple a warlock (which seems a very viable move), he's "out to get you"?</p><p></p><p></p><p>If we're going to compare things, we should assume that our sample characters adhere at least a bit to the usual stereotypes:</p><p>Figher: Strong, has feats to improve his combat prowess (he has feats coming out of every orifice, after all), like weapon focus, combat expertise and all the follow-ups (improved disarm for example), often uses two-handed weapon, which is his most expensive piece of equipment (so it's probably made of a special material - adamantine is always nice due to its durability - and is magical, so you have a big piece of metal with sky-high hardness and more hig points than the party wizard). This means: Hard to disarm, hard to sunder.</p><p></p><p>Warlock: Not too strong (cause he's usually focused on his type of magic and ranged attacks), and not the best BAB out there - therefore in trouble when grappled, cause he's not too good at it and it screws up most of his powers.</p><p></p><p>This means that the average enemy will think twice before trying to disarm the fighter or sunder his weapon, unless he's very specialized in that move. The average enemy will know that he can probably pee off that warlock big time in a grapple, and the chance to succeed in said grapple is high.</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 1986880, member: 4134"] I think the chance of a warlock being grappled is higher than a fighter losing his weapon. To make the fighter lose the weapon, you usually have to disarm him. He gets to roll his attack bonus against yours. They usually have a good attack bonus. And standing back doesn't mean that one of the enemies thinks "screw that. I'm going to get past that fighter and grapple that damn warlock". And then he has to roll a grapple check, something warlocks aren't usually too good at. Sudden still spell (which still requires a concentration check IIRC) works once, grapple works several times... Fumble doesn't make him lose the weapon, not in the regular rules. As said above, disarming a fighter isn't too easy (especially if he uses it two-handed and has the whole weapon focus chain for it), sunder isn't used all that often (mainly because it takes time to sunder that big, magical weapon the fighter uses, which might even be made out of adamantine. In the time you need to destroy the weapon - remember, that's usually the main investment for the fighter - he hacks you to pieces) So, if the DM uses a special rule to lose your weapon and has enemies disarming and sundering all the time, that is alright and the usual thing (as I said, both aren't too effective, especially if the fighter in question uses a large, durable weapon), but enemies trying to grapple a warlock (which seems a very viable move), he's "out to get you"? If we're going to compare things, we should assume that our sample characters adhere at least a bit to the usual stereotypes: Figher: Strong, has feats to improve his combat prowess (he has feats coming out of every orifice, after all), like weapon focus, combat expertise and all the follow-ups (improved disarm for example), often uses two-handed weapon, which is his most expensive piece of equipment (so it's probably made of a special material - adamantine is always nice due to its durability - and is magical, so you have a big piece of metal with sky-high hardness and more hig points than the party wizard). This means: Hard to disarm, hard to sunder. Warlock: Not too strong (cause he's usually focused on his type of magic and ranged attacks), and not the best BAB out there - therefore in trouble when grappled, cause he's not too good at it and it screws up most of his powers. This means that the average enemy will think twice before trying to disarm the fighter or sunder his weapon, unless he's very specialized in that move. The average enemy will know that he can probably pee off that warlock big time in a grapple, and the chance to succeed in said grapple is high. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Warlock question!
Top