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<blockquote data-quote="Patryn of Elvenshae" data-source="post: 1997566" data-attributes="member: 23094"><p>So, on to the topic at hand.</p><p></p><p>Keoki claims that an Improved Feinting Rogue / Warlock with Hideous Blow is a force to be reckoned with in melee combat.</p><p></p><p>I haven't delved too deeply into Complete Arcane, nor have I played a Warlock, but it seems to me that such a character would suffer the same drawbacks as an Improved Feinting pure Rogue in melee combat.*</p><p></p><p>Specifically, light armor restrictions, few hit points, and a dearth of combat feats and BAB would cause the character to do tons of damage when and if he or she could connect, but would be unable to match the staying power of more Fighter-oriented builds. In other words, we've got a magical paper tiger (perhaps made out of a scroll? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> ), but a paper tiger nonetheless.</p><p></p><p>Any thoughts?</p><p></p><p>EDIT: For the record, IMC, I'm currently playing an Improved Feinting Fighter / Rogue, and I'm still running into max hit point problems. This can be ameliorated somewhat by Combat Expertising for a portion of the AC my opponents are denied, but I still get really beaten up in just about any combat.</p></blockquote><p></p>
[QUOTE="Patryn of Elvenshae, post: 1997566, member: 23094"] So, on to the topic at hand. Keoki claims that an Improved Feinting Rogue / Warlock with Hideous Blow is a force to be reckoned with in melee combat. I haven't delved too deeply into Complete Arcane, nor have I played a Warlock, but it seems to me that such a character would suffer the same drawbacks as an Improved Feinting pure Rogue in melee combat.* Specifically, light armor restrictions, few hit points, and a dearth of combat feats and BAB would cause the character to do tons of damage when and if he or she could connect, but would be unable to match the staying power of more Fighter-oriented builds. In other words, we've got a magical paper tiger (perhaps made out of a scroll? :D ), but a paper tiger nonetheless. Any thoughts? EDIT: For the record, IMC, I'm currently playing an Improved Feinting Fighter / Rogue, and I'm still running into max hit point problems. This can be ameliorated somewhat by Combat Expertising for a portion of the AC my opponents are denied, but I still get really beaten up in just about any combat. [/QUOTE]
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