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<blockquote data-quote="doctorbadwolf" data-source="post: 9820071" data-attributes="member: 6704184"><p>Okay, another go</p><p></p><p>Level 3</p><p></p><p><strong>Shadow Spells</strong> - Dissonant Whispers, Faerie Fire, and either hex or bane i haven't decided</p><p>Darkness, Deafness/Blindness?, Blur?, Shadowblade?, Wither and Bloom?</p><p>Bestow Curse, Nondetection, phantom steed?</p><p>Banishment...</p><p>I don't play full casters enough to be picky about higher level spells</p><p></p><p><strong>Shadow Curse</strong> When you cast [hex or bane] you some small benefit that will dovetail with the other features but isn't required to use them like in the OP. Wile cursed, you can see the target as if it were standing in bright light, even if it is in darkness or even invisible. </p><p></p><p><strong>Raven's Shadow</strong> As a bonus action you can take the form of a Raven's Shadow. This form lasts for 1 minute, or until you do the things that don't vibe. You can enter the form a number of times equal to your Charisma Modifier, and regain all uses when you take a long rest. You can also regain 1 use the first time a creature under your Shadow Curse dies.</p><p>While in the form of a Raven's Shadow, you gain the following benefits.</p><p></p><ul> <li data-xf-list-type="ul">Wings of Darkness - You can move through solid objects and creatures, and gain a fly speed equal to half your speed, as shadowy raven wings form from your back. You treat solid objects and creatures as difficult terrain, and if you end your turn in the same space as a solid object or creature, you are forcibly moved to the nearest unoccupied space and take 1d10 force damage plus 1d6 force damage for each 5ft you are moved in this way. This damage cannot be reduced by any means. </li> <li data-xf-list-type="ul">One With Darkness - You have advantage on Dexterity (Stealth) checks. </li> <li data-xf-list-type="ul">You have resistence to all damage except force, radiant, and psychic while in Raven's Shadow form</li> <li data-xf-list-type="ul">Shadow Jack - You can become another creature's shadow as a bonus action, if the target fails a Charisma saving throw. The target can choose to fail the saving throw. While you are a creature's shadow, you move with them when they move without using your own movement. You can use your reaction while you are a creature's shadow to cause them to take damage for you, if they fail a charisma save. They can try to shake you off as an action, making a new Charisma Saving Throw. </li> </ul><p></p><p>Level 6 -</p><p>Creatures under your curse take 1d8 plus Cha Mod damage any time they fail a d20 test, once per turn. As a bonus action, you can cause the target to take this damage even if they have already triggered it that turn. </p><p></p><p>Your fly speed becomes equal to your speed. </p><p></p><p>Level 10 - You can enter Shadow form as a reaction to taking damage, and curse the creature that dealt the damage as part of the same reaction. </p><p></p><p>Level 14 - when you cast Banishment, you do not need to concentrate if you are in Raven's Shadow form.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 9820071, member: 6704184"] Okay, another go Level 3 [B]Shadow Spells[/B] - Dissonant Whispers, Faerie Fire, and either hex or bane i haven't decided Darkness, Deafness/Blindness?, Blur?, Shadowblade?, Wither and Bloom? Bestow Curse, Nondetection, phantom steed? Banishment... I don't play full casters enough to be picky about higher level spells [B]Shadow Curse[/B] When you cast [hex or bane] you some small benefit that will dovetail with the other features but isn't required to use them like in the OP. Wile cursed, you can see the target as if it were standing in bright light, even if it is in darkness or even invisible. [B]Raven's Shadow[/B] As a bonus action you can take the form of a Raven's Shadow. This form lasts for 1 minute, or until you do the things that don't vibe. You can enter the form a number of times equal to your Charisma Modifier, and regain all uses when you take a long rest. You can also regain 1 use the first time a creature under your Shadow Curse dies. While in the form of a Raven's Shadow, you gain the following benefits. [LIST] [*]Wings of Darkness - You can move through solid objects and creatures, and gain a fly speed equal to half your speed, as shadowy raven wings form from your back. You treat solid objects and creatures as difficult terrain, and if you end your turn in the same space as a solid object or creature, you are forcibly moved to the nearest unoccupied space and take 1d10 force damage plus 1d6 force damage for each 5ft you are moved in this way. This damage cannot be reduced by any means. [*]One With Darkness - You have advantage on Dexterity (Stealth) checks. [*]You have resistence to all damage except force, radiant, and psychic while in Raven's Shadow form [*]Shadow Jack - You can become another creature's shadow as a bonus action, if the target fails a Charisma saving throw. The target can choose to fail the saving throw. While you are a creature's shadow, you move with them when they move without using your own movement. You can use your reaction while you are a creature's shadow to cause them to take damage for you, if they fail a charisma save. They can try to shake you off as an action, making a new Charisma Saving Throw. [/LIST] Level 6 - Creatures under your curse take 1d8 plus Cha Mod damage any time they fail a d20 test, once per turn. As a bonus action, you can cause the target to take this damage even if they have already triggered it that turn. Your fly speed becomes equal to your speed. Level 10 - You can enter Shadow form as a reaction to taking damage, and curse the creature that dealt the damage as part of the same reaction. Level 14 - when you cast Banishment, you do not need to concentrate if you are in Raven's Shadow form. [/QUOTE]
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