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Warlock, Shadow Walk and Stealth
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<blockquote data-quote="Zzyzxz" data-source="post: 4395823" data-attributes="member: 57246"><p>This is not quite correct. When you are trying to target a creature that you can't see you only need a minor action to make an active Perception check, but you have to beat the stealth roll by at least 10 to pinpoint your foe when making this quick check. See p. 281: "<em>On your turn, you can make an active Perception check as a minor action, comparing the result to the concealed creature’s last Stealth check. If you win, you know the direction to the creature’s location, or its exact location if you beat it by 10 or more.</em>"</p><p></p><p>The problem here is that if your passive perception (your skill modifier +10) doesn't beat their stealth, then you won't be able to beat their stealth by 10 no matter what you roll (because even if you roll a 20, once you subtract 10 it is equal to your passive score). The upside is that the minor action can still give you enough hints to make an educated guess as to what square your target is in. If you guess correctly, it is only at -5 to hit (for total concealment).</p><p></p><p>If you took a standard action instead of a minor action the "beat by 10" requirement wouldn't apply, allowing you to pinpoint the square by simply beating the stealth check (an allowing you to tell your allies which square to attack).</p></blockquote><p></p>
[QUOTE="Zzyzxz, post: 4395823, member: 57246"] This is not quite correct. When you are trying to target a creature that you can't see you only need a minor action to make an active Perception check, but you have to beat the stealth roll by at least 10 to pinpoint your foe when making this quick check. See p. 281: "[I]On your turn, you can make an active Perception check as a minor action, comparing the result to the concealed creature’s last Stealth check. If you win, you know the direction to the creature’s location, or its exact location if you beat it by 10 or more.[/I]" The problem here is that if your passive perception (your skill modifier +10) doesn't beat their stealth, then you won't be able to beat their stealth by 10 no matter what you roll (because even if you roll a 20, once you subtract 10 it is equal to your passive score). The upside is that the minor action can still give you enough hints to make an educated guess as to what square your target is in. If you guess correctly, it is only at -5 to hit (for total concealment). If you took a standard action instead of a minor action the "beat by 10" requirement wouldn't apply, allowing you to pinpoint the square by simply beating the stealth check (an allowing you to tell your allies which square to attack). [/QUOTE]
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