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Warlocks and Forced Teleportation
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<blockquote data-quote="N0Man" data-source="post: 4868162" data-attributes="member: 64066"><p>Yeah, I think it's clear to say that it wasn't the intent to have players teleport people up into mid-air, though I think there should be different limitations on forced teleportation than movement, but this is one of those times that the DM just has to decide what they believe follows the intention of the rules, or that they believe is fair. It's a judgment call, and sometimes it's based on the circumstances.</p><p></p><p>I'd allow for teleportation of someone onto a high (and potentially dangerous) ledge, especially as part of some intimidation attempt. I would not allow regular use of teleporting straight up for extra damage.</p><p></p><p>I'd allow forced teleportation of someone into an empty prison cell (to the other side of the bars). I would not allow a Warlock to teleport an enemy into a steel cage that he's lugging around behind him on a Tensor's Disk.</p><p></p><p>I'm debating it, but I think I'm even ok with using a teleport to put someone *1* square off an edge, in the same way an npc can be pushed off an edge, but allow them a saving throw just like a Push would.</p><p></p><p>However, keep this in mind always: If a use of a power is so cheesey that the players would complain and feel cheated if you used it against them, then don't let the players use it against the NPCs. You can ask them hypothetically, or you can let them have a taste. I think being upfront and asking is the more diplomatic approach, but the latter is more dramatic and probably more convincing.</p></blockquote><p></p>
[QUOTE="N0Man, post: 4868162, member: 64066"] Yeah, I think it's clear to say that it wasn't the intent to have players teleport people up into mid-air, though I think there should be different limitations on forced teleportation than movement, but this is one of those times that the DM just has to decide what they believe follows the intention of the rules, or that they believe is fair. It's a judgment call, and sometimes it's based on the circumstances. I'd allow for teleportation of someone onto a high (and potentially dangerous) ledge, especially as part of some intimidation attempt. I would not allow regular use of teleporting straight up for extra damage. I'd allow forced teleportation of someone into an empty prison cell (to the other side of the bars). I would not allow a Warlock to teleport an enemy into a steel cage that he's lugging around behind him on a Tensor's Disk. I'm debating it, but I think I'm even ok with using a teleport to put someone *1* square off an edge, in the same way an npc can be pushed off an edge, but allow them a saving throw just like a Push would. However, keep this in mind always: If a use of a power is so cheesey that the players would complain and feel cheated if you used it against them, then don't let the players use it against the NPCs. You can ask them hypothetically, or you can let them have a taste. I think being upfront and asking is the more diplomatic approach, but the latter is more dramatic and probably more convincing. [/QUOTE]
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Warlocks and Forced Teleportation
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