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General Tabletop Discussion
*Pathfinder & Starfinder
Warlocks being broken?
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<blockquote data-quote="Doug Sundseth" data-source="post: 4894421" data-attributes="member: 52196"><p>I played a warlock throughout Red Hand of Doom. While the character was almost never useless in combat, he was also almost never the star. He could be counted on for a fairly consistent damage output, but never really competed with the barbarian or the wizard.</p><p></p><p>He always had a few really nice tricks, but there were situations where he had little that would help at all. The biggest annoyances for the GM seemed to be the ability to spam Dispel Magic and to fly (slowly) all the time. (From other reports, spamming Shatter is also useful/annoying in many groups.)</p><p></p><p>Not overpowered; if anything underpowered.</p><p></p><p>All that said, I would actually recommend against the class for the player (not the GM). After about six months, I started to find it boring. You're only slightly more versatile in capabilities than a Fighter and because you can't survive in close combat, you end up hiding around the corner or up in a tree and sniping.</p><p></p><p>It's a good trick, but it's not an interesting trick.</p><p></p><p>YMMV.</p></blockquote><p></p>
[QUOTE="Doug Sundseth, post: 4894421, member: 52196"] I played a warlock throughout Red Hand of Doom. While the character was almost never useless in combat, he was also almost never the star. He could be counted on for a fairly consistent damage output, but never really competed with the barbarian or the wizard. He always had a few really nice tricks, but there were situations where he had little that would help at all. The biggest annoyances for the GM seemed to be the ability to spam Dispel Magic and to fly (slowly) all the time. (From other reports, spamming Shatter is also useful/annoying in many groups.) Not overpowered; if anything underpowered. All that said, I would actually recommend against the class for the player (not the GM). After about six months, I started to find it boring. You're only slightly more versatile in capabilities than a Fighter and because you can't survive in close combat, you end up hiding around the corner or up in a tree and sniping. It's a good trick, but it's not an interesting trick. YMMV. [/QUOTE]
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Warlocks being broken?
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