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Warlocks...how do they play?
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<blockquote data-quote="airwalkrr" data-source="post: 3233320" data-attributes="member: 12460"><p>My personal opinion is that nobody really understands the warlock. I base this on the fact that most people tend to claim the warlock is weak when this is far from true. A warlock has a host of interesting skills and class abilities that are worth considering but are often ignored by what I call the OMFG ELDRITCH BLAST IS UNLIMITED factor. Lots of people seem to think the crux of the class is the eldritch blast, but I beg to differ. The eldritch blast is no more the crux of the warlock than a weapon is the crux of a rogue. Sure, a rogue needs a weapon to deal sneak attack damage (which is commensurate in power to the eldritch blast), but would anyone think a rogue has absolutely nothing to do without sneak attack? Hardly. And the same is true of the warlock. Many useful abilities including:</p><p></p><p>-a skill list with numerous social and infiltration skills, not least of which is UMD</p><p>-detect magic at will</p><p>-enormous crafting potential upon reaching 12th level</p><p>-the ability to avoid all kinds of damage</p><p>-12 invocations with unlimited use by 20th level, many of which have numerous utilitarian uses</p><p></p><p>Warlocks are a force to be reckoned with in any party. They are actually surprisingly versatile considering their ability to use scrolls, wands, and staves. They are effective at drawing attacks of opportunity due to their ability to shrug off damage practically as well as a barbarian does. They can serve as the face or a spy for the party. Their invocations give them the ability to participate in roles such as scouting, troubleshooting, dominating other creatures, creating armies (of undead), being alert against attack, removing enemies' magical protections, and these are just a few of the roles a warlock can choose to take on. Plus, there are more invocations to choose from in other supplements like PH2 and Complete Mage.</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 3233320, member: 12460"] My personal opinion is that nobody really understands the warlock. I base this on the fact that most people tend to claim the warlock is weak when this is far from true. A warlock has a host of interesting skills and class abilities that are worth considering but are often ignored by what I call the OMFG ELDRITCH BLAST IS UNLIMITED factor. Lots of people seem to think the crux of the class is the eldritch blast, but I beg to differ. The eldritch blast is no more the crux of the warlock than a weapon is the crux of a rogue. Sure, a rogue needs a weapon to deal sneak attack damage (which is commensurate in power to the eldritch blast), but would anyone think a rogue has absolutely nothing to do without sneak attack? Hardly. And the same is true of the warlock. Many useful abilities including: -a skill list with numerous social and infiltration skills, not least of which is UMD -detect magic at will -enormous crafting potential upon reaching 12th level -the ability to avoid all kinds of damage -12 invocations with unlimited use by 20th level, many of which have numerous utilitarian uses Warlocks are a force to be reckoned with in any party. They are actually surprisingly versatile considering their ability to use scrolls, wands, and staves. They are effective at drawing attacks of opportunity due to their ability to shrug off damage practically as well as a barbarian does. They can serve as the face or a spy for the party. Their invocations give them the ability to participate in roles such as scouting, troubleshooting, dominating other creatures, creating armies (of undead), being alert against attack, removing enemies' magical protections, and these are just a few of the roles a warlock can choose to take on. Plus, there are more invocations to choose from in other supplements like PH2 and Complete Mage. [/QUOTE]
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