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Warlocks not warlockey anymore
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<blockquote data-quote="Iron Sky" data-source="post: 4115512" data-attributes="member: 60965"><p>In a playtest we did, the player playing the warlock actually thought it was the most distinct class. Strikers all seem to be based on getting their damage in without taking too much themselves, but each does it in a different way.</p><p></p><p>The ENW rogue uses acrobatics to slip behind enemies and, doing double the striker bonus damage(2d6 base for sneak attack vs 1d6 base for curse and 1d6 base - upped to 1d8 with a feat on the pregens as far as we can tell) to drop the enemies before they can turn on him/her.</p><p></p><p>The DDXP ranger uses his range to stay out of the fight, with a bit of help from his teleport and shift-and-fire at-will power.</p><p></p><p>The DDXP warlock uses small on-kill teleports to reposition as well as eyebite and 3-step concealment to evade attackers' attention.</p><p></p><p>In the second playtest I ran with my group, the warlock targetted minions(or whatever the weakest opponent seemed to be) for easy kills, then used the teleports to get behind the fighter or up on ledges/walls where the enemies had a hard time getting to him. If a foe singled him out, he'd eyebite him(rendering the Warlock invisible to that foe) and simply move to a better position.</p></blockquote><p></p>
[QUOTE="Iron Sky, post: 4115512, member: 60965"] In a playtest we did, the player playing the warlock actually thought it was the most distinct class. Strikers all seem to be based on getting their damage in without taking too much themselves, but each does it in a different way. The ENW rogue uses acrobatics to slip behind enemies and, doing double the striker bonus damage(2d6 base for sneak attack vs 1d6 base for curse and 1d6 base - upped to 1d8 with a feat on the pregens as far as we can tell) to drop the enemies before they can turn on him/her. The DDXP ranger uses his range to stay out of the fight, with a bit of help from his teleport and shift-and-fire at-will power. The DDXP warlock uses small on-kill teleports to reposition as well as eyebite and 3-step concealment to evade attackers' attention. In the second playtest I ran with my group, the warlock targetted minions(or whatever the weakest opponent seemed to be) for easy kills, then used the teleports to get behind the fighter or up on ledges/walls where the enemies had a hard time getting to him. If a foe singled him out, he'd eyebite him(rendering the Warlock invisible to that foe) and simply move to a better position. [/QUOTE]
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